Suhnae Firahel, Male Elf [Permalink]
Personal [hide]
Description: An older man who sports blue clothing, slightly heavier than average wear, he is not a threatening figure. His hair is auburn and curly. His violet eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Suhnae is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born into a rich family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He became a Barkeep soon after.
Motivation: He is terrified, and will act out of fear; and to be a bounty hunter again
Flaws: Antagonistic, Fearful. Bonds: Family, Rich, Job. Occupation: Barkeep
Voice: Spanish accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 8)
Armor Class 14
Hit Points 21 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 7 (-2) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Dwarven, Infernal
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
Possessions: 1200 gp.
Ratlûg Wellington, Male Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned male prefers to wear white pants and tee shirts. He is tall, broad shouldered and powerfully built. He has moderate length black hair. His gray eyes lackadaisically let the world flow into them.
Personality: He is very quiet and rarely speaks above a whisper. A true patriot, Ratlûg would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a soldier and died while he was still young. Ratlûg was left his father's suit of armor and trained in its use and care. He was granted divine powers by his dying sister.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Gifted, Impeccable. Flaws: Shy, Disease. Bonds: Military. Occupation: Bookbinder
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 75 (6d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 16 (+3) | 5 (-3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 90 pp. Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (900 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item. 1 Minor magic item.
Anverth Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He is wearing a long, blue cloak, and his gloved hand is found clutching a halberd. With a patchy golden beard and wild golden hair. His eyes are a pleasant green.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He works hard and plays hard.
History: Born to a poor family in the city he treasured whatever gifts he got. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered orcs who tried to eat his hand. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He's in love; and revenge
Flaws: Shy, Hedonist. Bonds: Poor, Enemies, Has a crush. Occupation: Stylist
Voice: Booming voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 113 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 17 (+3) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 17
Languages Common, Gnome, Dwarven, Draconic
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 2000 gp. Alexandrite (1600 gp). Malachite (9 gp). Alexandrite (1600 gp). Star rose quartz (50 gp). White pearl (90 gp). Golden yellow topaz (1600 gp). Golden yellow topaz (1600 gp). Bloodstone (50 gp). Citrine (50 gp). Rhodochrosite (9 gp). Moss agate (9 gp). Blue quartz (9 gp). Blue quartz (9 gp). Alexandrite (1600 gp).
Amnon Quest, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears green trousers with tan and blue striped suspenders. He wears various colorful collared shirts. He has styled his red hair well, parting it to the left. This gold eyed easterner is not easily forgotten.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He got into the Mason business at a young age. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Amnon took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He became a Mason soon after.
Motivation: He wants nothing more than to rejoin the army; and to be a fortune-teller again
Flaws: Greedy. Bonds: In love, Job, Nature, Military. Occupation: Mason
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 22000 sp.
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Their contribution stands as a beacon of hope for all adventurers!

