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NPC Generator

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Advanced [show]


Morthos Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. He is physically well-built. His hair is silver and curly. His eyes are a pleasant black.

Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the north, but his parents moved at a very young age to the west. Morthos was born on a far northern forest where he grew up under the tutelage of his father, an expert Miller. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Logical, Optimist, Fighting. Flaws: Insane. Bonds: Immigrant. Occupation: Miller

Voice: Scratchy, weak

Attributes [hide]

Morthos Vigil, Male Tiefling Rogue 4
Medium (5'6") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)16 (+3) 8 (-1)18 (+4)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Ignan, Terran, Auran
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 3000 cp.


Social Check DCs


Gardain Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears light armors faded through time and improper care. His golden hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Tailor, but he got bored and became a Spice Merchant. He has drifted from career to career and currently works as a Spice Merchant.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Philantrophist, Joker. Bonds: Slave, Job. Occupation: Spice Merchant

Voice: Australian accent

Attributes [hide]

Gardain Torunn, Male Dwarf Cleric 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)7 (-2) 11 (+0)11 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 170 gp.


Social Check DCs


Dynamic Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a worn and beaten armor. He has lavender fur. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He enjoys reading and quiet.

History: Born in the east to a Laborer, Dynamic learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He was granted druidic powers by his dying sister.

Motivation: Wants to open a new tavern; and he desires power and/or immortality

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Laborer

Voice: Raspy

Attributes [hide]

Dynamic Of Storm, Male Tabaxi Monk 7
Medium (6'2") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)16 (+3) 16 (+3)13 (+1)
Skills Insight +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Auran, Ignan, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Ishmoz Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is lengthy. His eyes are gray and he is always smoking a pipe.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He served in the navy to pay for his family's outstanding loans. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Rich, Military. Occupation: Junk Dealer

Voice: Smooth and feminine

Attributes [hide]

Ishmoz Brandon, Male Half-Orc Cleric 5
Medium (6'4") Half-Orc, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)11 (+0) 13 (+1)12 (+1)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 6000 sp. Deep blue spinel (300 gp). Alexandrite (300 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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