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NPC Generator

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Advanced [show]


Elizabeth Gracey, Female Human [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. Her chestnut hair is heavily combed to the left. Her fierce green eyes like to dwell on things.

Personality: She can speak with the recently deceased. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: The child of western immigrants she idolized her father. Elizabeth was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Elizabeth decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture

Ideals: Gifted, Impeccable. Bonds: Immigrant, Criminal record. Occupation: Mercenary

Voice: Farmer accent

Attributes [hide]

Elizabeth Gracey, Female Human Ranger 9
Medium (4'8") Human, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 81 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)14 (+2) 17 (+3)14 (+2)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Druidic, Halfling
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: Silver comb with moonstones (100 gp). Large well-done wool tapestry (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Synthrin Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has dyed her greying green crest a little too much giving a sharp green color. Her fierce red eyes like to dwell on things.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Her parents moved while she was still in utero so she is the first generation to be born here. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She left for the south, certain she would find work there.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist. Bonds: Poor, Immigrant, In love. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Synthrin Vangdondalor, Female Dragonborn Ranger 2
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)18 (+4) 10 (+0)14 (+2)
Skills Arcana +6
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Celestial, Aquan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 8000 cp. Silver comb with moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Masterwork Musical instrument.


Social Check DCs


Siffress Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with tan colored cloaks and clothing. She has slicked back black hair. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born blind and as such lacked many opportunities for work. In her 13th year, her parents were killed by a illithids raid, leaving Siffress alone in the world. After a stint in an orphanage, she was adopted. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Her spouse's relatives view her with great suspicion; and several ex partners dislike her way of doing things and want revenge

Ideals: Justice. Flaws: Addict, Disease. Bonds: Family, Enemies. Occupation: Herbalist

Voice: Stutters

Attributes [hide]

Siffress Fiddlefen, Female Gnome Monk 4
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 18 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)11 (+0) 6 (-2)7 (-2)
Skills Intimidation +0, Survival +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Rose Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears very tight pants and wife beaters, though occasionally she sports a red coat. She wears a Stetson hat to cover her moderate length brown hair. Her eyes, though not visible through her cowl, are green.

Personality: She never swears and excessively uses polite adverbs when speaking. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Rose took refuge in the large cave and found the beat up sickle and armor she uses now. She left for the west, certain she would find work there.

Motivation: She is wracked by social anxiety.

Ideals: Athletic, Optimist. Flaws: Fearful. Bonds: Immigrant, Nature. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Rose Stoutman, Female Halfling Fighter 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 45 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)15 (+2) 17 (+3)9 (-1)
Skills Acrobatics +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Celestial, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6

Possessions: 2000 sp.


Social Check DCs

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