Doudra Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. She sports a flattop crest cut. She has red eyes and a green hat with a black feather.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Sold as a small child to a wizard, Doudra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She worked as a nervous Doctor and found it very stressful. She struck the Doctor job and began her own company from there.
Motivation: She wants to meet her childhood hero; and she is terrified, and will act out of fear
Flaws: Fearful. Bonds: Job, Adventurer, Mentor. Occupation: Doctor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 11)
Armor Class 9
Hit Points 60 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 8 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +8 / 3d8+4, Ranged +3 / 3d8-1, Grapple +4
Possessions: 120 pp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Gold and topaz bottle stopper cork (1000 gp). Fire opal pendant on a fine gold chain (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Frug Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. He carries with him a set of falchions, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His job bores him to no end. He has decided to make it more interesting.
History: Born in a small village he learned the ways of the warrior from his mother. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Fighting. Flaws: Addict, Shy. Bonds: Adventurer, Criminal record. Occupation: Performer
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 10)
Armor Class 12
Hit Points 107 (10d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 20 (+5) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Dagnal Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears a custom-built plate barding that's adorned with brown lining and desert motifs and is in decent physical shape. Her hair, while still mostly brown, has prominent grey streaks. She has amber eyes.
Personality: Cocky and sure of herself, she believes she is the best Locksmith born in the past three hundred years. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Born in the east to a Locksmith, Dagnal learned a great deal about her mother's area of expertise. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She inherited the family business which she has now maintained for 2 years.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Antagonistic. Bonds: Job, Mentor, Debt. Occupation: Locksmith
Voice: Squeaky
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 7)
Armor Class 8
Hit Points 44 (7d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 7 (-2) | 15 (+2) | 13 (+1) | 4 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Dwarven, Auran
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 700 gp.
Maynild Stanley, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her golden hair is kept up in a ponytail inside a Stetson hat. Her gray eyes dart from person to person.
Personality: A deeply religious woman she believes everything happens for a reason. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. Due to her spouse's obsession with being a Mayor they were divorced and she won custody of their son. She worked as a Carpenter, and she later adopted a second son.
Motivation: Wants to have a good time and be beloved; and she is compelled to act according to her religious beliefs
Ideals: Justice, Optimist. Bonds: Religious, Immigrant, Family. Occupation: Carpenter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 7
Hit Points 12 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 5 (-3) | 10 (+0) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
Possessions: Malachite (7 gp). 1 Banded mail.
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