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NPC Generator

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Advanced [show]


Arnold Berkeley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is renowned for his bright grey suits and hats. He has a small bristly mustache and wavy red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He plays an instrument quite well.

History: Gifted from a young age, Arnold studied abroad. He has had some formal dancing training, and achieved minor success. He was granted druidic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and he loathes his own lifestyle

Ideals: Artistic, Gifted. Flaws: Insane, Mundane, Depressed. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Arnold Berkeley, Male Human Wizard 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Medicine +3, Nature +5
Senses Passive Perception 11
Languages Common, Auran, Aquan, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Just what you see.


Social Check DCs


Tarhun Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'1" southern man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His copper crest is still thick. His eyes, though not visible through his cowl, are red.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Tarhun was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tarhun decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and to end his boredom

Ideals: Extrovert. Flaws: Antagonistic, Mundane. Bonds: Military, Criminal record. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Tarhun Jharthraxyn, Male Dragonborn Aristocrat 3
Medium (6'1") Dragonborn, Lawful Evil (CR 3)
Armor Class 14
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 8 (-1)15 (+2) 16 (+3)10 (+0)
Skills Animal Handling +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 4 Holy water.


Social Check DCs


Dagnal Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a worn and beaten armor. Her chestnut hair is cut jaggedly and amateurishly. She has a dull look in her hazel eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: When she was but 8 years old her parents immigrated from the east. She moved from fad to fad and when she turned 15 she discovered writing. She moves from town to town, unable to find a place to settle.

Motivation: To pay off her debts; and she is wracked by social anxiety

Ideals: Joker, Artistic. Flaws: Fearful. Bonds: Immigrant, Debt. Occupation: Gardener

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dagnal Brawnanvil, Female Dwarf Bard 3
Medium (4'2") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1200 sp.


Social Check DCs


Lone Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'8" has a big stupid grin on her face most of the time. She wears a well pressed and immaculate suit (or dress). Her red fur is lengthy. She has gleaming, smiling amber eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She pushes her goals aggressively. She is also a coward if confronted.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an apprentice working in her father's forge. She has dedicated herself to building a better village for her children.

Motivation: Wishes to resurrect an old love; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Fearful. Bonds: Job, Adventurer, In love. Occupation: Laborer

Voice: Pronounces difficult words wrong

Attributes [hide]

Lone Of Shadows, Female Tabaxi Aristocrat 5
Medium (5'8") Tabaxi, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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