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NPC Generator

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Advanced [show]


Meena Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear tan tank tops with green skirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'5" when asserting herself. She keeps her black hair in a flapper bob. She has a dull look in her blue eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Dilettante arts, while her mother instructed her in etiquette, music and courtly manner. She moved from fad to fad and when she turned 15 she discovered music. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Obtaining odd cultural Halfling artifacts is her passion.

Ideals: Artistic. Flaws: Emotional. Bonds: Adventurer, Rich. Occupation: Dilettante

Voice: Booming voice

Attributes [hide]

Meena Gobblefirn, Female Gnome Rogue 3
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)10 (+0) 17 (+3)12 (+1)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Hourglass. 1 Silk rope. 1 Simple lock.


Social Check DCs


Bhevek Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and muscular, this eastern man wears red painted combat armor at almost all times. His hair is white and curly. His violet eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with his god.

History: He was born several months after his mother was called into army service. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Athletic. Bonds: Family, Religious, Military. Occupation: Barber

Voice: Nasally tone

Attributes [hide]

Bhevek Greenleaf, Male Halfling Adept 2
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)13 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2000 cp.


Social Check DCs


Sannl Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman is dressed in earthy colors with a grey and tan handkerchief worn on her right side, and a wedding ring on her right hand. She wears her blonde hair down. She has green eyes and a grey hat with a tan feather.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Sannl never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She wants to meet her childhood hero; and she is wracked by social anxiety

Ideals: Entrepeneur. Flaws: Fearful. Bonds: In love, Job, Immigrant, Adventurer. Occupation: Spy

Voice: Soft and melodious

Attributes [hide]

Sannl Daerdahk, Female Dwarf Commoner 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 6 (-2)8 (-1)
Skills Deception +1, Insight +0
Senses Passive Perception 8
Languages Common, Dwarven, Aquan, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 290 gp.


Social Check DCs


Vilberg Benson, Male Half-Orc [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear, and carries clubs. He has moderate length golden hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He dislikes all the random violence that takes place in the north. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born the only child of a wealthy merchant. He worked as a nervous Beggar and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's repulsed by the PC; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Fighting, Pacifist, Entrepeneur. Flaws: Antagonistic. Bonds: Job. Occupation: Beggar

Voice: Excited and jittery

Attributes [hide]

Vilberg Benson, Male Half-Orc Fighter 4
Medium (6'0") Half-Orc, True Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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