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NPC Generator

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Advanced [show]


Millicent Blakeley, Female Human [Permalink]

Personal [hide]

Description: This woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and sports empty pouches on her belt. She has a long white ponytail with little hanging trinkets. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Millicent hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Millicent was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She has built up a small fortune and can afford her own way.

Motivation: To be a Interpreter again; and further expansion of business

Ideals: Artistic. Bonds: Rich, Has a crush, Adventurer, Job. Occupation: Sage

Voice: Rolls R's

Attributes [hide]

Millicent Blakeley, Female Human Rogue 1
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)6 (-2) 10 (+0)9 (-1)
Skills Investigation +0, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 800 sp.


Social Check DCs


Tawar Charlton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears white trousers with grey and black striped suspenders. She wears various colorful collared shirts. Her long red hair reaches down to her waist. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She was granted druidic powers by her dying brother.

Motivation: Retire the richest woman in the north.

Ideals: Joker, Optimist, Gifted, Entrepeneur. Flaws: Insane. Occupation: Server

Voice: Can't modulate volume

Attributes [hide]

Tawar Charlton, Female Half-Orc Monk 2
Medium (5'7") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 13 (+1)12 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Aquan, Druidic, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Verin Dread, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She usually wears her black robe and has her warhammer always slung over her shoulder. Her hair is blue and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is greedy.

Flaws: Greedy. Bonds: Adventurer, Military, Rich. Occupation: Masseuse

Voice: Jamaican accent

Attributes [hide]

Verin Dread, Female Tiefling Wizard 8
Medium (5'1") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 16 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)16 (+3) 14 (+2)12 (+1)
Skills Religion +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Aquan, Dwarven, Infernal
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433200

Possessions: 900 gp. Onyx (80 gp). 1 Minor magic item.


Social Check DCs


Urshar Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears grey trousers with brown and grey striped suspenders. She wears various colorful collared shirts. Her skin is fair and her fingers are delicate and long. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She wears large thick round spectacles.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Urshar took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of her brother; and marry her brother to traveling adventurers

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Nature, Family. Occupation: Barrister

Voice: Speaks in third person

Attributes [hide]

Urshar Strongheart, Female Dwarf Fighter 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)7 (-2) 14 (+2)8 (-1)
Skills Arcana +0, Deception +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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