Mumpena Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She wears a blue shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Sporting a blonde mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.
Personality: Cocky and sure of herself, she believes she is the best Sage born in the past three hundred years. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was raised in a desert tribe. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Her religion dominates her actions; and she has comitted a past crime that haunts her to this day
Bonds: Job, Nature, Criminal record, Religious. Occupation: Sage
Voice: Posh accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 56 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 2 | 1 |
Possessions: 600 pp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Brass mug with jade inlays (100 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). 1 Medium magic item.
Glim Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he very much looks the part of a Ploughman. He has golden hair. He is baby faced.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a pair of adventurers, Glim grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently he has begun working with bootleggers and crooks.
Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion
Bonds: Job, Guardian, Adventurer, Criminal record, Family. Occupation: Ploughman
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 1000 cp. Malachite (16 gp).
Great In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears a pastel collared shirt and yellow skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her long red fur is drawn into a two foot long braid. She has copper eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a ruthless business woman, a trait she acquired from her mother.
History: When she was but 6 years old her parents immigrated from the north. Great was born on a far northern forest where she grew up under the tutelage of her mother, an expert Guard. She has been a successful dealer in antiques buying low and selling high.
Motivation: She's repulsed by the PC.
Ideals: Entrepeneur. Flaws: Emotional. Bonds: Poor, Immigrant. Occupation: Guard
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 43 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1200 gp. Deep blue spinel (200 gp). Violet garnet (200 gp). Rock crystal (60 gp). 1 Minor magic item.
Fragrant Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'4" and wears a worn and beaten armor. His right hand appears badly burned and disfigured. He wears his cinnamon fur down. His hazel unseeing eyes seem to look past you.
Personality: He acts crazy and hedonistic. He works hard and plays hard.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Disease, Hedonist, Insane. Occupation: Barrister
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 59 (9d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 8 (-1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: Blue quartz (15 gp). Hematite (15 gp). Aquamarine (700 gp). Black pearl (700 gp). Freshwater pearl (15 gp). Violet garnet (700 gp). Pink pearl (130 gp). Banded agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

