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Advanced [show]


Theriatis Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. He wears his silver hair up in a very large beehive style do. His amber eyes are passionate and lively.

Personality: He is business-like. He takes instructions and follows them to the letter. He invites people to come help in his community garden.

History: He was born the only child of a wealthy merchant. Theriatis was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To share knowledge with the world; and retire the richest man in the west

Ideals: Professionalism, Philantrophist, Entrepeneur, Logical. Bonds: Religious. Occupation: Bather

Voice: Loud with bravado

Attributes [hide]

Theriatis Othronus, Male Elf Warrior 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)17 (+3) 12 (+1)15 (+2)
Skills Arcana +5
Senses Passive Perception 11
Languages Common, Elven, Aquan, Ignan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


River Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She keeps her long orange fur kept up in a rat tail. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: An old rival family wants her found; and retire the richest woman in the north

Ideals: Entrepeneur, Joker, Gifted. Bonds: Family. Occupation: Mercenary

Voice: Stutters

Attributes [hide]

River Of Clay, Female Tabaxi Expert 10
Medium (5'1") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 44 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 12 (+1)9 (-1) 13 (+1)13 (+1)
Skills Insight +5, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1800 gp. Silver comb with moonstones (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Cloth of gold vestments (110 gp). Silver chalice with lapis lazuli gems (110 gp). Jeweled anklet (1000 gp). Sapphire pendant on gold chain (2900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kansif Beitz, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman wears tight fighting clothing, which leaves very little to the imagination. Her hair is greying and her face has many wrinkles. Her green eyes are slightly larger than normal.

Personality: Stoic and calm, she prefers to meditate than take action. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Kansif hails from a village terrorized by drow. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kansif fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Fighting, Disciplined. Bonds: Poor, Criminal record, Enemies. Occupation: Spice Merchant

Voice: Shortens vowels

Attributes [hide]

Kansif Beitz, Female Half-Orc Ranger 4
Medium (4'7") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 7 (-2)14 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 8
Languages Common, Orc, Aquan, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 sp.


Social Check DCs


Andram Gluttony, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear flannel. He keeps his red hair in a pixie cut. His black eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Herbalist business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: Wants to open a new tavern; and he loathes his own lifestyle

Flaws: Depressed, Addict. Bonds: Job, Adventurer, Rich. Occupation: Herbalist

Voice: Loud with bravado

Attributes [hide]

Andram Gluttony, Male Tiefling Expert 17
Medium (5'11") Tiefling, Neutral Evil (CR 17)
Armor Class 12
Hit Points 66 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)15 (+2) 8 (-1)13 (+1)
Skills Acrobatics +8, Animal Handling +5
Senses Passive Perception 9
Languages Common, Draconic, Sylvan
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +5

Possessions: 8000 gp. A delicate silver chain set with a tourmaline (60 gp). Jeweled anklet (1000 gp). A roughly beaten golden orb (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver comb with moonstones (300 gp). Solid gold idol (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Brass mug with jade inlays (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Gold and ruby ring (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Cloth of gold vestments (30 gp). Silver chalice with lapis lazuli gems (30 gp). Gold dragon comb with red garnet eye (1800 gp). 1 Medium magic item.


Social Check DCs

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