Leucis Pursuit, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He wears a black tunic with red highlights, and long black pants that bunch up around his shoes. He wears a Stetson hat to cover his moderate length chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a habit of throwing himself into exceedingly dangerous situations.
History: Leucis was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Interpreter. He has taken up work as a Interpreter and fed both sides of the war false information with the goal of increasing casualties.
Motivation: A deep hatred of gnolls; and revenge
Flaws: Insomniac, Impulsive, PTSD. Bonds: Job, Enemies. Occupation: Interpreter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 270 gp. 2 Tanglefoot bags.
Yurk Fidget, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He is physically well-built. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears a mask on his face.
Personality: Calm and collected, he is a well trained Crown-heir. He does not trust anyone and sleeps with one eye open.
History: Born in the south to a Crown-heir, Yurk learned a great deal about his father's area of expertise. A freak accident while working with his Tailor father left him crippled. He got away from his former life and has fallen to alcoholism.
Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg
Flaws: Insomniac, Disease, Addict, Insane. Bonds: Job. Occupation: Crown-heir
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 18 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 6 (-2) | 9 (-1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1100 gp. 1 Minor magic item.
Quarion Nailo, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in a clean blue cloak covering his clean studded leather. His long silver hair reaches down to his waist. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a habit of throwing himself into exceedingly dangerous situations.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Fighting. Flaws: Selfish, Insane, Impulsive. Occupation: Apothecary
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Undercommon, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Just what you see.
Faran Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He very much looks the part of a Cartwright. His brown hair is knotted and matted. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with a lost civilization.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has dedicated himself to building a better trade route.
Motivation: He has passion for adventuring and risk; and sabotage a competitor
Ideals: Optimist. Flaws: Disease. Bonds: Job, Adventurer, Military. Occupation: Cartwright
Voice: Whispers
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 119 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
Possessions: 9000 gp. Red garnet (160 gp). Deep blue spinel (1600 gp). Star rose quartz (40 gp). Amethyst (160 gp). Bloodstone (40 gp). Deep blue spinel (1600 gp). Chrysoberyl (160 gp). Citrine (40 gp). Moonstone (40 gp). Freshwater pearl (8 gp). Golden yellow topaz (1600 gp). Banded agate (8 gp). Violet garnet (1600 gp). Violet garnet (1600 gp).
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Their contribution stands as a beacon of hope for all adventurers!


