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NPC Generator

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Advanced [show]


Jabbie Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He has styled his black hair well, parting it to the right. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great joy in being the best Merchant in town.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his brother before him, after school he went straight into learning to become a Merchant. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic. Flaws: Secretive, Antagonistic, Addict. Bonds: Job. Occupation: Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Jabbie Humplebumple, Male Gnome Ranger 5
Small (3'8") Gnome, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 55 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 20 (+5)12 (+1) 14 (+2)13 (+1)
Skills Deception +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Reeza Anderton, Female Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'8" and wears a weathered and beat up set of banded mail beneath an oversized black coat. Her auburn hair is cut jaggedly and amateurishly. Her eyes are violet.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her 14th year, her parents were killed by a gnolls raid, leaving Reeza alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Reeza was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.

Ideals: Philantrophist. Flaws: Disease. Bonds: Slave, Enemies. Occupation: Bricklayer

Voice: Hissing voice

Attributes [hide]

Reeza Anderton, Female Half-Orc Adept 7
Medium (4'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)6 (-2) 14 (+2)13 (+1)
Skills Insight +5, Performance +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1100 gp. Pink pearl (140 gp). Peridot (50 gp).


Social Check DCs


Pennie Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'10". She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and her gloved hand is found clutching a flail. Her auburn hair is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She can speak with the recently deceased. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Pennie hails from a village terrorized by orcs. She has chosen to use the inheritance that was left to her frivolously. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Expand her business; and to be a glassblower again

Ideals: Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Rich, Enemies, Job. Occupation: Fletcher

Voice: French accent

Attributes [hide]

Pennie Jamjar, Female Halfling Fighter 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 37 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)10 (+0) 13 (+1)15 (+2)
Skills Religion +3, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 10000 cp. Red spinel (80 gp). Deep blue spinel (1100 gp). Lapis lazuli (6 gp).


Social Check DCs


Modean Still, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple black robe with pastel stripes complete with hood, and carries ceremonial daggers. His dark red hair is smooth and relatively long. He has gleaming, smiling white eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Doesn't want to be a Stableman and was forced into it by his family; and he has money and likes to spend it

Ideals: Fighting, Philantrophist. Bonds: Job, Rich, Family. Occupation: Stableman

Voice: Gruff and masculine

Attributes [hide]

Modean Still, Male Tiefling Aristocrat 8
Medium (6'6") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)9 (-1) 16 (+3)16 (+3)
Skills History +2, Sleight of Hand +5
Senses Passive Perception 13
Languages
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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