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NPC Generator

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Advanced [show]


Anne Ashton, Female Human [Permalink]

Personal [hide]

Description: She wears a grey cloak and cross-gartered black stockings, and carries crossbows. With bright blonde hair. This violet eyed northerner is not easily forgotten.

Personality: She speaks before she thinks and is too direct. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. There was a wharf not far from home where she often wandered off to fish. She has built up a small fortune and can afford her own way.

Motivation: She wants nothing more than to rejoin the army; and she has money and likes to spend it

Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Military, Nature. Occupation: Weaver

Voice: Relaxed voice

Attributes [hide]

Anne Ashton, Female Human Warlock 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 150 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Efferil Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears violet painted combat armor at almost all times. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Guard business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Guard soon after.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and sabotage a competitor

Ideals: Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Job. Occupation: Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Efferil Mellerelel, Male Half-Elf Ranger 7
Medium (4'9") Half-Elf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)13 (+1) 11 (+0)10 (+0)
Skills History +4
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 900 gp. White opal (1200 gp). Deep blue spinel (1400 gp).


Social Check DCs


Mord Kendall, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is happy with his job as a Sellsword. He turns his eye from what people do, preferring to live and let live. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 8 years.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult.

Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Job. Occupation: Sellsword

Voice: growls and snarls, animalistic

Attributes [hide]

Mord Kendall, Male Half-Orc Ranger 5
Medium (5'6") Half-Orc, True Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)6 (-2) 8 (-1)14 (+2)
Skills Nature +1, Stealth +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimp Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Painter does, and sports empty pouches on his belt. His black hair is still thick. His gray eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Painter business at a young age. A gifted student he started as a Shipwright, but he got bored and became a Painter. After a long history of fighting, Krimp and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Adventurer, Mentor. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

Krimp Mori, Male Half-Orc Adept 4
Medium (6'9") Half-Orc, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 15 (+2)11 (+0) 16 (+3)14 (+2)
Skills Medicine +5, Religion +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 1d10+5, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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