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NPC Generator

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Glim Pingun, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple blue robe with grey stripes complete with hood. His hair is black and curly. He has hazel eyes and a blue hat with a grey feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a small toy that he constantly fidgets with.

History: The child of a Roofer, who enjoyed hunting, Glim was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Many brigands want him driven away; and a need for knowledge about a nearby landmark

Flaws: Shy, Addict. Bonds: Nature, Adventurer, Enemies. Occupation: Scribe

Voice: Speaks through clenched teeth

Attributes [hide]

Glim Pingun, Male Gnome Adept 10
Small (3'3") Gnome, Chaotic Good (CR 10)
Armor Class 10
Hit Points 27 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)9 (-1) 13 (+1)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: Rhodochrosite (4 gp). White pearl (110 gp). Golden yellow topaz (1000 gp). Iolite (50 gp).


Social Check DCs


Pirithin Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and pastel handkerchief worn on his right side. He carries with him a set of spears, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is styled in orderly dreadlocks. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered painting. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father.

Ideals: Fighting, Joker, Artistic. Flaws: Mundane. Bonds: Family, Religious. Occupation: Slave Trader

Voice: Boston accent

Attributes [hide]

Pirithin Greenbottle, Male Halfling Druid 10
Small (3'1") Halfling, Neutral Evil (CR 10)
Armor Class 15
Hit Points 93 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 18 (+4)10 (+0) 10 (+0)13 (+1)
Skills Acrobatics +8, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright grey suits and hats. His brown hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the north. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: He feels that his past leaves him morally obligated to help; and sabotage a competitor

Flaws: Shy, Fearful. Bonds: Immigrant, Job, Adventurer, Criminal record. Occupation: Fortune-teller

Voice: High pitched and raspy

Attributes [hide]

Dean Bradshaw, Male Human Warlock 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 90 gp. Azurite (14 gp). 6 Acid flasks.


Social Check DCs


Ida Everly, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a very tight haircut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Ida was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Her parents enrolled her in a Warrior school at a young age so that she could practice her arcane talents. She now travels the world, in search of power and loot.

Motivation: She's looking for her big break; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Gifted. Flaws: Insane, Shy. Bonds: Poor, Adventurer. Occupation: Servant

Voice: Squeaky

Attributes [hide]

Ida Everly, Female Human Warrior 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)6 (-2) 13 (+1)13 (+1)
Skills Insight +3, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 100 gp.


Social Check DCs

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