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NPC Generator

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Advanced [show]


Gimble Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears rags and sports a simple walking cane. He wears his auburn hair down. He has a dull look in his gray eyes.

Personality: He is a Shepherd first and foremost. He believes firmly that knowledge should be universal. He is afraid of women and trembles around them

History: He was born to a criminal king-pin and mafia family His family was turned out during the war. He and his family wandered south to less war torn lands. He then took over the family business and is one of the better Shepherd for hire.

Motivation: Expand his business; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Shy, PTSD. Bonds: Poor, Job, Criminal record. Occupation: Shepherd

Voice: German accent

Attributes [hide]

Gimble Timbers, Male Gnome Sorcerer 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)15 (+2) 9 (-1)16 (+3)
Skills Investigation +4, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Elven, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Eridred Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'0" eastern woman, she typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. She wears a Stetson hat to hide her balding. She has several tiny sapphire earrings on each ear.

Personality: Abrasive and pushy, she has a hard time making friends. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bowyer arts, while her father instructed her in etiquette, music and courtly manner. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is greedy.

Ideals: Justice. Flaws: Antagonistic, Racist. Bonds: Rich, Job. Occupation: Bowyer

Voice: Slow speaker

Attributes [hide]

Eridred Dankil, Female Dwarf Bard 10
Medium (4'0") Dwarf, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 77 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)11 (+0) 13 (+1)11 (+0)
Skills Intimidation +4, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 1900 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Gold music box (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Therlin Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her black hair is thinning but still full. Her fierce blue eyes like to dwell on things.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Therlin was born the youngest of three triplets. Through the years after Therlin was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Therlin's mother didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.

Motivation: She feels that her past leaves her morally obligated to help; and to reunite with her absent mother

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Criminal record, Family. Occupation: Bellfounder

Voice: Uses sign language

Attributes [hide]

Therlin Battlehammer, Female Dwarf Fighter 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 400 sp. 1 Darkwood Buckler.


Social Check DCs


Immeral Berevan, Male Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of greataxes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He keeps his golden hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to loving parents in a slum to the south. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Immeral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and to reunite with his old friends

Ideals: Fighting, Joker. Flaws: Insane, Impulsive. Bonds: Poor. Occupation: Bounty Hunter

Voice: Sore throat, cough

Attributes [hide]

Immeral Berevan, Male Elf Rogue 6
Medium (5'2") Elf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 7 (-2)9 (-1)
Skills Nature +3, Stealth +5
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Obsidian (16 gp). Silver pearl (130 gp). Jade (130 gp). Chrysoprase (50 gp).


Social Check DCs

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