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NPC Generator

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Advanced [show]


Nora Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear white clothing when she does not wear armor. Her white hair is drawn into a tight pony tail with a skull scrunchie. Her eyes, though not visible through her cowl, are blue.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She always tries to repair and not replace. It was this mentality that drove her into the Priest business.

History: Gifted from a young age, Nora studied abroad. While studying, she fell in love. They married and had a son. She was granted druidic powers by her dying sister.

Motivation: Expand her business; and to be a marshal again

Ideals: Athletic, Optimist, Persistence, Gifted. Bonds: In love, Job. Occupation: Priest

Voice: Smoker's lung

Attributes [hide]

Nora Greenleaf, Female Halfling Wizard 14
Small (3'1") Halfling, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 78 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)16 (+3) 13 (+1)6 (-2)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Orc, Gnoll
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444433

Possessions: 200 pp. Eye agate (4 gp). Aquamarine (500 gp). Aquamarine (500 gp). Red spinel (60 gp). Smoky quartz (40 gp). Deep blue spinel (500 gp). Obsidian (4 gp). Banded agate (4 gp). Rhodochrosite (4 gp). Golden yellow topaz (500 gp). Red spinel (60 gp). Red spinel (60 gp). Sardonyx (40 gp).


Social Check DCs


Fragrant In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is dressed in a clean pastel cloak covering her clean studded leather. Her red fur is still thick. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She got away from her former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Optimist, Joker, Fighting. Flaws: Addict. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Fragrant In the Wind, Female Tabaxi Warlock 4
Medium (4'11") Tabaxi, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Investigation +3, Stealth +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs


Elegant Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a robe, a symbol of her god around her neck, and a bow on her belt. Her red fur is drawn into a tight pony tail with a skull scrunchie. Her yellow eyes are slightly larger than normal.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born in a small plains village. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has worked as a Servant like her mother before her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Fighting. Flaws: Selfish, Hedonist. Bonds: Nature. Occupation: Servant

Voice: Speaks with a cold

Attributes [hide]

Elegant Shoe, Female Tabaxi Rogue 9
Medium (4'11") Tabaxi, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 54 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills Animal Handling +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 90 pp. Jasper (30 gp). Jet (70 gp). Deep blue spinel (1500 gp). Alexandrite (1500 gp). Chalcedony (30 gp). Rose (30 gp). Rose (30 gp).


Social Check DCs


Dalgal Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Fletcher. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dalgal is combative with any and all who dare try his patience in the slightest.

History: Dalgal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Justice. Flaws: Insane. Bonds: Job, Poor, Religious. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Dalgal Gorunn, Male Dwarf Bard 1
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 19 (+4)15 (+2) 10 (+0)3 (-4)
Skills Acrobatics +1, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 140 gp.


Social Check DCs

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