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NPC Generator

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Advanced [show]


Spear Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His cinnamon fur is thinning but still full. His eyes are a pleasant copper.

Personality: He can speak with the recently deceased. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Spear lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a sailor and was forced into it by his family

Ideals: Gifted, Impeccable. Bonds: Rich, Family, Job. Occupation: Sailor

Voice: Australian accent

Attributes [hide]

Spear Of Winter, Male Tabaxi Monk 10
Medium (5'1") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 48 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 11 (+0)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1400 gp. Red garnet (40 gp). Iolite (70 gp). Citrine (70 gp). Violet garnet (500 gp). Zircon (70 gp). Violet garnet (500 gp). Deep blue spinel (500 gp). Black pearl (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Verna Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is red and curly. Her violet eyes are slightly larger than normal.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Verna was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. By chance she met her brother recently and the two have been together since.

Motivation: To reunite with her absent mother; and find a way to reverse the transformation of her brother

Ideals: Entrepeneur. Bonds: Guardian, Family, Poor, Military. Occupation: Banker

Voice: Booming voice

Attributes [hide]

Verna Tealeaf, Female Halfling Wizard 3
Small (3'2") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)11 (+0) 16 (+3)18 (+4)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Buckler.


Social Check DCs


Arannis Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. His brown hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the west, but his parents moved at a very young age to the south. His father was a soldier and died while he was still young. Arannis was left his father's suit of armor and trained in its use and care. He has set out to sabotage the competition.

Motivation: Marry his sister to traveling adventurers; and he is unsatisfied with his job

Flaws: Greedy. Bonds: Poor, Immigrant, Military, Job, Family. Occupation: Assassin

Voice: Dutch accent

Attributes [hide]

Arannis Teinithra, Male Half-Elf Druid 1
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)13 (+1) 15 (+2)15 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 30 pp.


Social Check DCs


Azzakh Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver crest has been sun bleached extensively. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the north, but his parents moved at a very young age to the east. A gifted student he started as a Butcher, but he got bored and became a Sculptor. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and he loathes his own lifestyle

Flaws: Antagonistic, Depressed. Bonds: Poor, Job, Immigrant. Occupation: Sculptor

Voice: Dark and ominous

Attributes [hide]

Azzakh Hashphronyxadyn, Male Dragonborn Barbarian 9
Medium (6'5") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 8
Hit Points 41 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)6 (-2) 8 (-1)12 (+1) 6 (-2)12 (+1)
Skills History +4, Insight +1
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +8 / 3d4+5, Ranged +1 / 3d4-2, Grapple +5

Possessions: 1400 gp.


Social Check DCs

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