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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Oren Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in a clean red cloak covering his clean studded leather. He has styled his blonde hair well, parting it to the left. His eyes are a pleasant amber.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He became a Adventurer soon after.

Motivation: To reunite with his absent mother; and expand his business

Ideals: Athletic. Flaws: Secretive. Bonds: Rich, Job, Family. Occupation: Adventurer

Voice: Aggressive tone

Attributes [hide]

Oren Copperkettle, Male Halfling Bard 3
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 gp. Old masterpiece painting (800 gp).


Social Check DCs


Trym Birkenhead, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear grey tank tops with black pants. His moppish brown hair is in a traditional bowl cut. His eyes are green and catlike.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Trym is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Trym was raised in a hard working conservative environment. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He loathes his own lifestyle; and expand his business

Ideals: Artistic, Entrepeneur. Flaws: Depressed. Bonds: Family, Job. Occupation: Sailor

Voice: Smooth and feminine

Attributes [hide]

Trym Birkenhead, Male Human Aristocrat 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)12 (+1) 10 (+0)12 (+1)
Skills Medicine +2, Stealth +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dazzazn Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally shirtless and showing off his tattooed chest. His crest is greying and his face has many wrinkles. His gold eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. The war was a terrible time for him, and Dazzazn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: When he was but 8 years old his parents immigrated from the north. His psionic abilities were realized during a raid on his village. He left for the north, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Disease, Depressed. Bonds: Military, Immigrant. Occupation: Miller

Voice: Pronounces difficult words wrong

Attributes [hide]

Dazzazn Fharngnarthnost, Male Dragonborn Ranger 9
Medium (6'6") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 72 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 18 (+4)11 (+0) 14 (+2)19 (+4)
Skills History +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 20 pp.


Social Check DCs


Right-Handed Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown cloak and cross-gartered green stockings. His fur is yellow and curly. His green eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. He is lazy and tries to find solutions quickly.

History: He got into the Interpreter business at a young age. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He is untrained/undisciplined, which makes him dangerous.

Motivation: A deep hatred of gnolls; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Lazy, Racist. Bonds: Job, Enemies. Occupation: Interpreter

Voice: Tuts and clicks tongue

Attributes [hide]

Right-Handed Of Spirit, Male Tabaxi Cleric 2
Medium (6'3") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 13 (+1)16 (+3)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1300 sp.


Social Check DCs

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