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NPC Generator

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Advanced [show]


Wiggens Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Barkeep. He carries with him a set of rapiers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair is golden and very short. He has gleaming, smiling amber eyes.

Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Wiggens was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His relatives are trying to arrange a marriage; and sabotage a competitor

Ideals: Fighting, Optimist. Bonds: Job, Poor, Adventurer, Family. Occupation: Barkeep

Voice: Indian accent

Attributes [hide]

Wiggens Cobblelob, Male Gnome Wizard 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)8 (-1) 17 (+3)13 (+1)
Skills Arcana +1, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Sybil Wakefield, Female Human [Permalink]

Personal [hide]

Description: This woman is typically in her Farmer uniform. She has a penchant for wearing a ring with an oversized amber on her right hand. Her white hair is braided into rings. She wears a mask on her face.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She struck the Farmer job and began her own company from there.

Motivation: Wants to open a new tavern; and balancing her hectic life and new farmer responsibilities is difficult

Ideals: Entrepeneur, Artistic. Flaws: Emotional. Bonds: Job, Rich. Occupation: Farmer

Voice: Gruff and masculine

Attributes [hide]

Sybil Wakefield, Female Human Wizard 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 17 (+3)12 (+1)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Celestial, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 110 gp.


Social Check DCs


Left-Handed In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He keeps his red fur in a flapper bob. He has yellow eyes and a brown hat with a green feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Energy wise he seems alert and responsive.

History: He is a Slaad in disguise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Professionalism, Fighting. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Layabout

Voice: Low rumbling, strings words together

Attributes [hide]

Left-Handed In the Morning, Male Tabaxi Barbarian 5
Medium (5'7") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 40 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)13 (+1) 15 (+2)9 (-1)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 20 pp. Chalcedony (30 gp).


Social Check DCs


Vondal Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. His red hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A strong sense of loyalty to Human people; and balancing his hectic life and new stylist responsibilities is difficult

Flaws: Depressed, Racist. Bonds: Military, Criminal record, Job. Occupation: Stylist

Voice: Indian accent

Attributes [hide]

Vondal Battlehammer, Male Dwarf Fighter 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)15 (+2) 6 (-2)6 (-2)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Dwarven, Draconic, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs

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