Orryn Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tan painted combat armor at almost all times. He wears a wide-brimmed hat to hide his balding. His brown eyes peer out from beneath his wide-brimmed tan hat.
Personality: He will rave to anyone who will listen. He works hard and plays hard.
History: He was born in the north, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He left for the north, certain he would find work there.
Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally
Ideals: Athletic. Flaws: Insane, Hedonist. Bonds: Immigrant. Occupation: Mayor
Voice: Voice breaks
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
Kasdeya Love, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She likes to wear ponchos typically of a light green in addition to tight pants. She sports a flattop hair cut. Her white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: This woman loves singing and to teach people singing more than just about anything. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father was a soldier and died while she was still young. Kasdeya was left her father's suit of armor and trained in its use and care. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Antagonistic. Bonds: Military, Guardian, Family. Occupation: Barber
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 11 (+0) | 19 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Elven, Draconic, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 160 gp.
Shax Debauchery, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing colorful clothing, dressed as a Spice Merchant. Her hair is cut close to her head. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in a small village she learned the ways of the warrior from her father. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She struck the Spice Merchant job and began her own company from there.
Motivation: Further expansion of business; and she feels threatened by others
Ideals: Fighting. Flaws: Impulsive, Fearful. Bonds: Job, Mentor. Occupation: Spice Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 100 gp. Alexandrite (800 gp).
Ulblyn Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 2'10". He likes to wear white tank tops with black pants. He wears his silver hair down. His eyes are a pleasant green.
Personality: He is extraordinarily eccentric. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Ulblyn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Ulblyn's mother didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Flaws: Insane, Antagonistic. Bonds: Enemies, Adventurer. Occupation: Detective
Voice: Cold and demanding tone
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 12)
Armor Class 12
Hit Points 87 (12d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 13 (+1) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 4000 gp. Hematite (7 gp). Chalcedony (50 gp). Star rose quartz (50 gp). Malachite (7 gp). Star rose quartz (50 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


