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NPC Generator

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Advanced [show]


Lone Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a feathered hat to hide her balding. Her blue eyes are passionate and lively.

Personality: Lone is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She always tries to repair and not replace. It was this mentality that drove her into the Cartwright business.

History: Lone was born in the east. At a young age she loved to build and create. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She's since become an addict/alcoholic.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Extrovert, Persistence, Gifted. Flaws: Addict. Bonds: Adventurer. Occupation: Cartwright

Voice: Jamaican accent

Attributes [hide]

Lone Of Wine, Female Tabaxi Adept 4
Medium (6'0") Tabaxi, True Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)12 (+1) 9 (-1)14 (+2)
Skills Persuasion +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Sekhmet Blur, Female Tiefling [Permalink]

Personal [hide]

Description: 6'2" and muscular, this eastern woman wears a fine chain shirt which she covers with green colored cloaks and clothing. Her dark red hair is heavily combed to the left. She wears a mask on her face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. A true patriot, Sekhmet would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born to a Sculptor, her mother struggled to pay the bills. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Athletic, Impeccable, Persistence. Bonds: Military, Poor. Occupation: Carter

Voice: Scratchy, weak

Attributes [hide]

Sekhmet Blur, Female Tiefling Wizard 12
Medium (6'2") Tiefling, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 63 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 13 (+1)20 (+5)
Skills Survival +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 4000 gp.


Social Check DCs


Quick Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears bulky brown painted plate armor. Her lavender fur, when down, is lengthy. Her copper eyes have a joyful gleam in them most of the time.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is lazy and tries to find solutions quickly.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 14th year, her parents were killed by a illithids raid, leaving Quick alone in the world. After a stint in an orphanage, she was adopted. She now mingles about in high society.

Motivation: Wants to work out more often; and she wants revenge against illithids

Ideals: Athletic. Flaws: Antagonistic, Lazy. Bonds: Rich, Enemies. Occupation: Barber

Voice: American accent

Attributes [hide]

Quick Of World, Female Tabaxi Barbarian 7
Medium (6'5") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 30 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 5 (-3)9 (-1) 11 (+0)12 (+1)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Gennal Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft pastel waves gently in the breeze. He keeps his long chestnut hair kept up in a rat tail. His eyes are brown and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Gennal isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Gennal grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and to be a crown-heir again

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Miller

Voice: Eastern European accent

Attributes [hide]

Gennal Holimion, Male Half-Elf Commoner 9
Medium (4'10") Half-Elf, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 35 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)16 (+3) 15 (+2)12 (+1)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Aquan, Goblin
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 800 gp. Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs

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