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Three Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears suspenders and pastel workpants. His shirt is green, and he wears a heavy pastel leather apron most of the time. His yellow fur is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. The war was a terrible time for him, and Three does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Three lived on a farm with his mother, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Fighting. Flaws: Antagonistic, Depressed. Bonds: Military, Family. Occupation: Jeweler

Voice: High pitched and raspy

Attributes [hide]

Three Shore, Male Tabaxi Druid 12
Medium (6'9") Tabaxi, True Neutral (CR 12)
Armor Class 12
Hit Points 79 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)15 (+2) 14 (+2)18 (+4)
Skills Acrobatics +6, Deception +8
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 1000 gp. Star rose quartz (70 gp). Golden yellow topaz (600 gp). Zircon (70 gp). Violet garnet (600 gp). Jet (80 gp). Black star sapphire (1500 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morkral Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. He wears a deerstalker hat to hide his balding. His amber eyes dart from person to person.

Personality: Morkral wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the south was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he wants to meet his childhood hero

Ideals: Disciplined. Bonds: Rich, Immigrant, Adventurer, Debt. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Morkral Aranore, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Celestial
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 30 pp. 2 Thunderstones.


Social Check DCs


Dench Brixton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the north to a Weaver, Dench learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Weaver job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Joker, Gifted. Flaws: Addict. Bonds: Poor, Job. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Dench Brixton, Male Half-Orc Barbarian 9
Medium (6'0") Half-Orc, Chaotic Good (CR 9)
Armor Class 9
Hit Points 83 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 10
Languages Common, Orc, Gnome, Celestial
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pijjirik Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right arm. He has the majority of his body covered in plate. His silver crest is lengthy. His eyes are likewise gold.

Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He has drifted from career to career and currently works as a Adventurer.

Motivation: To be a Cartwright again; and expand his business

Bonds: Job, Adventurer, Poor. Occupation: Adventurer

Voice: Soft and mumbly

Attributes [hide]

Pijjirik Akambherylliax, Male Dragonborn Adept 4
Medium (6'1") Dragonborn, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 22000 sp. White pearl (100 gp).


Social Check DCs

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