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NPC Generator

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Advanced [show]


Maynild Kenley, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many pastel ritualistic tattoos. She is wearing a long, grey, dusty cloak. She sports a flattop hair cut. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She believes the world needs to unite to get rid of giants once and for all.

History: The child of western immigrants she idolized her mother. Her homeland was ravaged by war and she spent much of her life rebuilding it. After a long history of fighting, Maynild and her spouse have recently divorced.

Motivation: Someone believes her a fraud.

Flaws: Antagonistic, PTSD. Bonds: Enemies, Immigrant. Occupation: Miner

Voice: Boston accent

Attributes [hide]

Maynild Kenley, Female Human Warlock 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Tim Alfonso, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he very much looks the part of a Layabout. He wears his golden hair up in a very large beehive style do. He has amber eyes.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He has all his life been fascinated with poetry.

History: Tim was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He worked as a nervous Layabout and found it very stressful. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and to reunite with his old friends

Ideals: Artistic. Flaws: Racist. Bonds: Job, Poor, Adventurer. Occupation: Layabout

Voice: Irish accent

Attributes [hide]

Tim Alfonso, Male Half-Elf Adept 5
Medium (5'7") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)9 (-1) 11 (+0)7 (-2)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delre Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many white ritualistic tattoos. She has a large grey mantle and cape that has been intricately interwoven into her white robe. Her red hair is smooth and relatively long. She wears a mask on her face.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the south to a Gardener, Delre learned a great deal about her mother's area of expertise. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: A deep hatred of giants; and many giants want her driven away

Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Family, Enemies. Occupation: Gardener

Voice: Mumbles to self between sentences

Attributes [hide]

Delre Rakankrak, Female Dwarf Wizard 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: Solid gold idol (400 gp). Solid gold idol (400 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Antinua Amastacia, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is well dressed, constantly wearing a tan suit, white shirt, and red tie. With bright white hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is happy with her job as a Knight. She turns her eye from what people do, preferring to live and let live. She is able to fit into much smaller and tighter spaces than normal.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She worked as a nervous Knight and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is not mentally stable, and does not behave rationally; and balancing her hectic life and new knight responsibilities is difficult

Ideals: Gifted. Flaws: Insane. Bonds: Job, Military. Occupation: Knight

Voice: Forgets to breathe while speaking

Attributes [hide]

Antinua Amastacia, Female Elf Aristocrat 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)15 (+2) 18 (+4)13 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Elven, Celestial, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp.


Social Check DCs

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