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NPC Generator

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Advanced [show]


Boddynock Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is kept up in a ponytail inside a wide-brimmed hat. He has a dull look in his gray eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He enjoys reading and quiet.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his mother out around the business and became quite the natural. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Joker, Logical. Bonds: Poor, Job, Enemies. Occupation: Map Maker

Voice: Voice breaks

Attributes [hide]

Boddynock Umbodoben, Male Gnome Sorcerer 1
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 17 (+3)18 (+4) 12 (+1)15 (+2)
Skills Animal Handling +3, Arcana +6
Senses Passive Perception 11
Languages Common, Gnome, Elven, Sylvan, Celestial, Halfling
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 6000 cp.


Social Check DCs


Five Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his white fur in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Armorer business at a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Impeccable. Flaws: Fearful. Bonds: Job, Adventurer, Criminal record. Occupation: Armorer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Five Of Passion, Male Tabaxi Monk 10
Medium (5'9") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 78 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +6, Medicine +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5

Possessions: 1000 gp. Star rose quartz (50 gp). Tiger eye turquoise (4 gp).


Social Check DCs


Theodoric Kensley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dark leathers with embroidery. His silver hair is braided into rings. He has gleaming, smiling amber eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As long as the job gets done he does not care how it got done.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Theodoric took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Athletic, Professionalism. Flaws: Selfish, Mundane. Bonds: Nature. Occupation: Painter

Voice: Middle-eastern accent

Attributes [hide]

Theodoric Kensley, Male Human Adept 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)16 (+3) 9 (-1)16 (+3)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 15000 sp. 4 Alchemist’s fire. 5 Acid flasks.


Social Check DCs


Korfel Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with blue pants. He has a moderate pudge and is not very fit. His white hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is mildly Elf supremacist, though he does not identify as such. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Korfel grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often; and a strong sense of loyalty to gnomish people

Ideals: Athletic. Flaws: Racist, Secretive. Bonds: Job, Adventurer. Occupation: Masseuse

Voice: Strong lisp

Attributes [hide]

Korfel Teinithra, Male Elf Expert 1
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)15 (+2) 17 (+3)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 110 gp. Amber (120 gp). 1 Banded mail.


Social Check DCs

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