Birel Floshem, Female Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is red and very short. Her eyes are likewise green.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She got into the Performer business at a young age. She has had some formal dancing training, and achieved minor success. She tends to her Performer job now, and dutifully fulfills any obligations she has.
Motivation: To be a Gardener again.
Ideals: Disciplined, Artistic. Bonds: Rich, Religious, Job. Occupation: Performer
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Halfling, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
Naivara Horineth, Female Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She sports a flattop hair cut. She wears round tiny glasses practically rammed into her face.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has all her life been fascinated with music.
History: She is the product a well kept family trust fund and as such has never really known need. She dropped out of school before completing her studies. Now she works as a music tutor during her time off.
Motivation: She wants to meet her childhood hero; and she desires power and/or immortality
Ideals: Artistic, Logical. Flaws: Emotional. Bonds: Rich, Adventurer. Occupation: Actor
Voice: Creaky witch voice
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 62 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Druidic, Gnome
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1900 gp. Rose (20 gp). Citrine (20 gp). Star rose quartz (20 gp). Carnelian (20 gp). 1 Minor magic item.
Clerebold Browning, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a faded coat and loose pants complete with wide-brimmed hat. He has shaved his head bald. He wears a mask on his face.
Personality: This man loves dancing and to teach people dancing more than just about anything. He plays an instrument quite well.
History: Born in the south to a Mayor, Clerebold learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has worked as a Mayor like his father before him.
Motivation: Someone believes him a fraud; and he has passion for adventuring and risk
Ideals: Athletic, Artistic. Bonds: Job, Adventurer, Enemies. Occupation: Mayor
Voice: Old thin voice
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp.
Kilvar Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he sports grey clothing, slightly heavier than average wear. His black hair is braided into rings. He is baby faced.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised in a plains tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his absent mother; and an old rival family wants him found
Flaws: Terse. Bonds: Poor, Family, Nature, Job. Occupation: Marshal
Voice: Draws out vowels
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 100 gp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!

