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NPC Generator

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Advanced [show]


Ronwe Ideal, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She is wearing the road beaten gear of a warrior. Her hair, while still mostly black, has prominent grey streaks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born to a pair of adventurers, Ronwe grew up listening to her father's many stories. Ronwe was born on a far western mountains where she grew up under the tutelage of her father, an expert Barkeep. She moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and she wants to meet her childhood hero

Ideals: Fighting, Passionate. Flaws: Shy. Bonds: Adventurer, Immigrant, Job. Occupation: Barkeep

Voice: Soft and mumbly

Attributes [hide]

Ronwe Ideal, Female Tiefling Paladin 8
Medium (4'11") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 61 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)10 (+0) 12 (+1)17 (+3)
Skills Intimidation +6, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 140 pp.


Social Check DCs


Jane Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'0", this woman wears a violet shirt with thin white vertical stripes and black pants. She wears her silver hair up in a very large beehive style do. Her eyes are a pleasant amber.

Personality: Jane is depressed about a lot of things. She tends to be a nihilist. Energy wise she seems alert and responsive.

History: She was born the only child of a wealthy merchant. Her first spouse was a Marshal, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She wants revenge against illithids; and marry her sister to traveling adventurers

Ideals: Professionalism, Entrepeneur. Flaws: Depressed. Bonds: Family, Enemies. Occupation: Farmer

Voice: Jittery and nervous

Attributes [hide]

Jane Arnuanna, Female Half-Elf Warlock 7
Medium (5'0") Half-Elf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)8 (-1) 15 (+2)10 (+0)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. Malachite (5 gp). White pearl (100 gp).


Social Check DCs


Drusilia Iranapha, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman is renowned for her bright tan dresses and hats. Her auburn hair is still thick. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her family was turned out during the war. She and her family wandered east to less war torn lands. Some 9 years later her spouse died after the birth of her son. Heartbroken, Drusilia never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting. Flaws: Addict, PTSD. Bonds: Poor, In love, Immigrant. Occupation: Junk Dealer

Voice: Smoker's lung

Attributes [hide]

Drusilia Iranapha, Female Elf Rogue 3
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 12 (+1)15 (+2) 13 (+1)7 (-2)
Skills Athletics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Aquan, Halfling
Attacks Melee +1 / 1d8-1, Ranged +7 / 1d8+5, Grapple +5

Possessions: 1200 sp.


Social Check DCs


Vrondiss Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a pastel scarf. He carries with him a set of bows on his belt, each one with a jet on the hilt. His rusty crest is drawn into a tight pony tail with a cross scrunchie. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his mother. Vrondiss abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and wants to open a new tavern

Ideals: Fighting. Bonds: Adventurer, Immigrant, Job. Occupation: Butcher

Voice: Pirate accent

Attributes [hide]

Vrondiss Hashphronyxadyn, Male Dragonborn Barbarian 3
Medium (6'2") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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