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NPC Generator

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Advanced [show]


Reynard Denholm, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he usually wears his brown robe and has his shield always slung over his shoulder. His brown hair is knotted and matted. His green eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. He is obsessed with his god.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Cursed with vampirism at a very young age, Reynard has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Flaws: Disease, Antagonistic. Bonds: Poor, Religious, Family. Occupation: Navigator

Voice: Irish accent

Attributes [hide]

Reynard Denholm, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Prosperine Charity, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman is dressed in a clean green cloak covering her clean studded leather, and a wedding ring on her left hand. Her white hair has been sun bleached extensively. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is lazy and tries to find solutions quickly.

History: Born to a Detective, her father struggled to pay the bills. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Farmer for the past few years.

Motivation: Balancing her hectic life and new Farmer responsibilities is difficult; and expand her business

Flaws: Shy, Lazy. Bonds: In love, Poor, Job. Occupation: Farmer

Voice: Low rumbling, strings words together

Attributes [hide]

Prosperine Charity, Female Tiefling Adept 11
Medium (4'7") Tiefling, Lawful Good (CR 11)
Armor Class 11
Hit Points 59 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 16 (+3)16 (+3)
Skills Arcana +4, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: Just what you see.


Social Check DCs


Sannl Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. Her red hair is thinning but still full. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Sannl was born in the west. At a young age she loved to build and create. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Sannl's homeland. Sannl decided to take the middle way and become a bodyguard. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sannl fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is currently in port desperately looking for someone to get her out; and someone believes her a fraud

Ideals: Fighting, Persistence. Bonds: Slave, Immigrant. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

Sannl Balderk, Female Dwarf Commoner 8
Medium (4'0") Dwarf, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 56 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)18 (+4) 12 (+1)10 (+0)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Celestial, Abyssal, Auran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +4

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Gracey, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. He carries with him a set of warhammers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His silver hair is heavily combed to the left. He wears a mask on his face.

Personality: Bernard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in a small island village. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.

Motivation: Wants his loneliness to end; and wants a kiss

Ideals: Fighting, Impeccable, Philantrophist. Flaws: Insane. Bonds: Nature, Has a crush. Occupation: Baker

Voice: Spanish accent

Attributes [hide]

Bernard Gracey, Male Human Ranger 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Draconic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 sp. Deep green spinel (130 gp).


Social Check DCs

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