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NPC Generator

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Advanced [show]


Ghesh Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in black turtlenecks beneath a green coat with grey slacks. His white crest is knotted and matted. His red eyes are passionate and lively.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was turned out during the war. He and his family wandered east to less war torn lands. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic, Disciplined. Flaws: PTSD. Bonds: Religious, Military. Occupation: Body Guard

Voice: Thin and wheezing

Attributes [hide]

Ghesh Grrrmmballhyst, Male Dragonborn Sorcerer 4
Medium (6'4") Dragonborn, Chaotic Good (CR 4)
Armor Class 10
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)9 (-1) 13 (+1)18 (+4)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Right-Handed Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and carries halberds. His yellow fur is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He enjoys reading and quiet.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Logical. Flaws: Depressed. Bonds: Poor, Military. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Right-Handed Mist, Male Tabaxi Rogue 5
Medium (5'8") Tabaxi, Neutral Good (CR 5)
Armor Class 10
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)12 (+1) 16 (+3)17 (+3)
Skills Persuasion +6, Stealth +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heather Westcott, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing a long, brown, dusty cloak. She has slicked back white hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She also has developed a complete distrust of the Bounty Hunter profession.

History: Born in the south to a Fletcher, Heather learned a great deal about her father's area of expertise. She moved from fad to fad and when she turned 15 she discovered writing. She then took over the family business and is one of the better Fletcher for hire.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Artistic, Impeccable. Flaws: Insane, Shy. Bonds: Job. Occupation: Fletcher

Voice: Speaks with squeezed throat

Attributes [hide]

Heather Westcott, Female Human Paladin 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)16 (+3) 10 (+0)14 (+2)
Skills Persuasion +4, Religion +5
Senses Passive Perception 10
Languages Common, Undercommon, Halfling, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp.


Social Check DCs


Veit Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a deerstalker hat to cover his moderate length auburn hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is happy with his job as a Body Guard. He turns his eye from what people do, preferring to live and let live. He has a habit of throwing himself into exceedingly dangerous situations.

History: He served in the navy to pay for his family's outstanding loans. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To prove his worth to the world; and find a way to reverse the transformation of his brother

Flaws: Impulsive. Bonds: Poor, Job, Military, Family. Occupation: Body Guard

Voice: Draws out vowels

Attributes [hide]

Veit Aranore, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)17 (+3) 14 (+2)12 (+1)
Skills Acrobatics +6, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Sylvan, Halfling
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1 Half-Plate.


Social Check DCs

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