Ribbles Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Bricklayer does, and sports empty pouches on his belt. His moppish red hair is in a traditional bowl cut. He is baby faced.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His druidic abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Bricklayer for the past few years.
Motivation: Many dire rats want him driven away.
Ideals: Artistic, Gifted. Bonds: Job, Enemies, Slave. Occupation: Bricklayer
Voice: Sleepy voice
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 14)
Armor Class 9
Hit Points 125 (14d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 7 (-2) | 19 (+4) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +3 / 4d6-2, Grapple +0
Possessions: 2000 gp. Alexandrite (200 gp). Jade (160 gp). Black pearl (200 gp). Moonstone (20 gp). Amber (160 gp). Aquamarine (200 gp). Chalcedony (20 gp). Rock crystal (20 gp). Deep green spinel (160 gp). White opal (1100 gp). Hematite (14 gp). Deep blue spinel (200 gp). Eye agate (14 gp). Rose (20 gp). Amethyst (160 gp).
Rimmon Ambition, Male Tiefling [Permalink]
Personal [hide]
Description: This man tends to wear a large green jacket. He is muscular with a powerful set of arms. He has done his best to style his white hair to look like a famous performer. He has white eyes and a green hat with a brown feather.
Personality: Calm and collected, he is a well trained Tailor. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Rimmon hails from a village terrorized by illithids. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up work as a Tailor and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He wants revenge against illithids.
Flaws: PTSD. Bonds: Job, Religious, Enemies. Occupation: Tailor
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 17 (+3) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp. 1 Half-Plate.
Diggory Marston, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. He sports a long golden beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Diggory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a great chef.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Laborer arts, while his mother instructed him in etiquette, music and courtly manner. His martial abilities were realized during a raid on his village. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: A rival would like him out of the picture; and he has decided he is irredeemable
Ideals: Extrovert, Gifted. Flaws: Insane, Secretive. Bonds: Rich, Criminal record. Occupation: Laborer
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 7 Acid flasks. 2 Holy water. 3 Thunderstones.
Greeba Shirley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears a robe, a symbol of the sun god around her neck, and a bow on her belt. Her brown hair is wavy and long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is fixated on the number 61. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is able to make almost anything out of random pieces of junk.
History: She was raised in a island tribe. She worked as a nervous Performer and found it very stressful. She has achieved small success as a Performer.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Nature, Job. Occupation: Performer
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 8 (-1) | 12 (+1) | 10 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 100 gp.
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