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NPC Generator

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Advanced [show]


Kaladan Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a green wide-brimmed hat and green clothes. He keeps his long white crest kept up in a rat tail. His red unseeing eyes seem to look past you.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the west to a Blacksmith, Kaladan learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted from career to career and currently works as a Blacksmith.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural gnomish artifacts is his passion

Flaws: Disease, Cynical, Shy. Bonds: Job, Rich, Adventurer. Occupation: Blacksmith

Voice: Pirate accent

Attributes [hide]

Kaladan Nemmonis, Male Dragonborn Aristocrat 4
Medium (6'8") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Azurite (4 gp).


Social Check DCs


Hugh Blakeley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. His chestnut hair is styled in orderly dreadlocks. His eyes are violet and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great joy in being the best Bellfounder in town.

History: Hugh was raised in a hard working conservative environment. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Bellfounder

Voice: Hissing voice

Attributes [hide]

Hugh Blakeley, Male Human Fighter 7
Medium (6'2") Human, Neutral Evil (CR 7)
Armor Class 12
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)12 (+1) 14 (+2)17 (+3)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 100000 cp.


Social Check DCs


Calcitro Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has moderate length brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Shy. Bonds: Military, Religious. Occupation: Fortune-teller

Voice: High pitched and raspy

Attributes [hide]

Calcitro Deephollow, Male Halfling Monk 11
Small (3'1") Halfling, Lawful Evil (CR 11)
Armor Class 15
Hit Points 87 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Perception +5, Stealth +8
Senses Passive Perception 18
Languages Common, Halfling, Goblin
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +4

Possessions: 2200 gp. Chalcedony (30 gp). Peridot (30 gp). Fiery yellow corundum (1600 gp). Rose (30 gp). Star ruby (1600 gp). Jasper (30 gp). Lapis lazuli (9 gp). Deep green spinel (120 gp). Tiger eye turquoise (9 gp). 1 Minor magic item.


Social Check DCs


Hamil Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 2'11" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a white poncho over his likewise colored trousers and shirt. His chestnut hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. As long as the job gets done he does not care how it got done.

History: The child of a Spice Merchant, who enjoyed hunting, Hamil was taken on many hunting expeditions. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Hamil began to lead the lost caravan. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Professionalism, Entrepeneur. Bonds: Enemies, Nature, Debt. Occupation: Mortician

Voice: Slurs words

Attributes [hide]

Hamil Leagallow, Male Halfling Aristocrat 5
Small (2'11") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)17 (+3) 18 (+4)11 (+0)
Skills Acrobatics +5
Senses Passive Perception 14
Languages Common, Halfling, Elven, Celestial, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 600 gp. Blue quartz (8 gp). Deep blue spinel (500 gp).


Social Check DCs

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