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NPC Generator

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Advanced [show]


Aym Instinct, Female Tiefling [Permalink]

Personal [hide]

Description: 4'10" and muscular, this western woman wears just a black suit. Her white hair is smooth and relatively long. Her black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: The child of a Herbalist, who enjoyed hunting, Aym was taken on many hunting expeditions. She has had some formal music training, and achieved minor success. She now spends her time doing works of charity.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist, Philantrophist, Artistic. Bonds: Nature. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Aym Instinct, Female Tiefling Wizard 8
Medium (4'10") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 19 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)8 (-1) 12 (+1)13 (+1)
Skills Arcana +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Verna Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her attire stands in sharp contrast to her rapier, which is beautifully polished and possesses an ornate carving of a clover on it. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a bit of a xeno-phobe, disliking non-Halflings.

History: Born in a small village she learned the ways of the warrior from her father. She was taken as a slave by a traveling circus and forced to perform She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is currently in port desperately looking for someone to get her out; and human compassion

Ideals: Fighting. Flaws: Insane, Shy, Racist. Bonds: Slave. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

Verna Wildheart, Female Halfling Bard 7
Small (2'9") Halfling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 43 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 8 (-1)16 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Aquamarine (400 gp). Red spinel (120 gp). Aquamarine (400 gp). Tiger eye turquoise (15 gp).


Social Check DCs


Cimer Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and he perpetually has his hammer ready. He wears his chestnut hair up. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a ruthless business man, a trait he acquired from his mother.

History: He comes from a rich southern family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Merchant soon after.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Ideals: Fighting, Entrepeneur. Bonds: Rich, Job, Mentor. Occupation: Merchant

Voice: Strong lisp

Attributes [hide]

Cimer Justice, Male Tiefling Druid 1
Medium (6'8") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills History +4, Stealth +1
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Seven Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a pastel and white handkerchief worn on his left side. He carries with him a set of bastard swords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His fur is cut close to his head. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born on a small isolated farm. After coming to the age of reason, Seven took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to end his boredom

Ideals: Fighting, Opinionated, Gifted. Flaws: Mundane. Bonds: Nature, Debt. Occupation: Bellfounder

Voice: Slow speaker

Attributes [hide]

Seven Of Ebony, Male Tabaxi Paladin 1
Medium (6'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)9 (-1) 13 (+1)16 (+3)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs

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