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Advanced [show]


Tana Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Engraver. Her brown hair is cut jaggedly and amateurishly. She has several tiny amethyst earrings on each ear.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She receives visions of the future at random moments

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to get laid; and she has comitted a past crime that haunts her to this day

Ideals: Gifted. Flaws: Cynical. Bonds: Rich, Criminal record, Adventurer, Has a crush. Occupation: Engraver

Voice: Tuts and clicks tongue

Attributes [hide]

Tana Musgraben, Female Gnome Wizard 4
Small (3'1") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)13 (+1) 19 (+4)9 (-1)
Skills Performance +1, Survival +6
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 400 gp. Black pearl (900 gp). Red garnet (90 gp). Red spinel (90 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hatae Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'7". She is wearing colorful clothing, dressed as a Sailor, and her gloved hand is found clutching a scimitar. Her golden hair is wavy and long. She wears large thick round spectacles.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Hatae was born the youngest of three triplets. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Her spouse's relatives view her with great suspicion; and she has passion for adventuring and risk

Ideals: Athletic. Flaws: Secretive. Bonds: Enemies, Family, Adventurer. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Hatae Amastacia, Female Half-Elf Cleric 5
Medium (4'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 11 (+0)16 (+3)
Skills History +6, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Druidic, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 4000 sp. Red spinel (50 gp). Jade (50 gp). Golden pearl (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is typically in her Miller uniform. Her gray fur is braided into rings. She has a tattooed face.

Personality: She has a massive crush on the younger sibling of the Miller who has hired her part-time. She also has developed a complete distrust of the Fortune-teller profession.

History: Quick hails from a village terrorized by brigands. A gifted student she started as a Fortune-teller, but she got bored and became a Miller. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Many brigands want her driven away; and seeks redemption

Bonds: Job, Has a crush, Enemies, Adventurer, Criminal record. Occupation: Miller

Voice: Soothing and warm

Attributes [hide]

Quick Hummingbird, Female Tabaxi Druid 13
Medium (6'3") Tabaxi, True Neutral (CR 13)
Armor Class 13
Hit Points 101 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13655

Possessions: 200 pp. Silver comb with moonstones (400 gp). Silver comb with moonstones (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zûmug Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. His silver hair is lengthy and is close to two feet long. His gray eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing himself, he comes off as nervous. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He comes from a rich northern family. He found a children's book about a Half-Orc Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is compelled to act according to his religious beliefs; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Shy. Bonds: Rich, Adventurer, Religious. Occupation: Carpenter

Voice: Timid voice

Attributes [hide]

Zûmug Gentry, Male Half-Orc Bard 7
Medium (6'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)9 (-1) 10 (+0)9 (-1)
Skills Arcana +2, Insight +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 80000 cp. Alexandrite (900 gp). Hematite (10 gp).


Social Check DCs

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