Fragrant Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel cloak and cross-gartered white stockings, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He keeps his long black fur kept up in a rat tail. His blue eyes have a joyful gleam in them most of the time.
Personality: He is calm most of the time but flees social interaction. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Marry his brother to traveling adventurers; and a need for knowledge about a nearby landmark
Flaws: Shy. Bonds: Criminal record, Immigrant, Adventurer, Family. Occupation: Bather
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 14 (+2) | 6 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 8000 sp.
Seven In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears long strands of sapphire and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a slight overbite and is overall scrawny. He wears a wide-brimmed hat to hide his balding. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Eccentric and domineering, Seven will drive conversation. He is an amazing painter.
History: Seven lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Ploughman, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and doesn't want to be a bricklayer and was forced into it by his family
Ideals: Extrovert, Gifted. Flaws: Addict. Bonds: Rich, Family. Occupation: Bricklayer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 36 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 17 (+3) | 12 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 800 gp.
Urshar Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tight fitting grey shirt and pants. She has wavy red hair. Her eyes are violet and catlike.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She also is a firm believer in the womanly ideal.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Urshar has worked very hard to control her curse. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Flaws: Sensitive, Impulsive, Disease, Insomniac. Bonds: Immigrant. Occupation: Banker
Voice: Speaks in third person
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 40 gp.
Synthrin Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she usually wears her green robe and has her hand crossbow always slung over her shoulder. Her crest is short and gold. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She never swears and excessively uses polite adverbs when speaking. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. While studying, she fell in love. They married and had a son. Some 5 years later her spouse died after the birth of her son. Heartbroken, Synthrin never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: She is not mentally stable, and does not behave rationally; and she is content
Ideals: Optimist, Joker. Flaws: Insane, Mundane. Bonds: In love. Occupation: Barrister
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 16 (+3) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 80 gp. 1 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!


