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NPC Generator

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Advanced [show]


Fistula Dudley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a slight overbite and is overall scrawny. Her chestnut hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: The child of a Engraver, who enjoyed hunting, Fistula was taken on many hunting expeditions. She made a point of taking high paying jobs and getting most of it up front. She now mingles about in high society.

Motivation: To reunite with her old friends.

Flaws: Antagonistic. Bonds: Rich, Enemies, Nature, Adventurer. Occupation: Assassin

Voice: Laughs frequently while speaking

Attributes [hide]

Fistula Dudley, Female Half-Orc Paladin 8
Medium (4'8") Half-Orc, Chaotic Good (CR 8)
Armor Class 11
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 16 (+3)12 (+1)
Skills Perception +6, Religion +5
Senses Passive Perception 15
Languages Common, Orc, Dwarven, Draconic
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 gp.


Social Check DCs


Barfa Spalding, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He keeps his white hair in a flapper bob. His eyes are brown and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Healer business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Persistence, Logical. Flaws: PTSD. Bonds: Job. Occupation: Healer

Voice: Speaks with squeezed throat

Attributes [hide]

Barfa Spalding, Male Half-Orc Fighter 4
Medium (6'10") Half-Orc, True Neutral (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)15 (+2) 15 (+2)9 (-1)
Skills Religion +4, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Druidic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 13000 cp. Iolite (40 gp). Azurite (4 gp). Coral (140 gp). Chrysoprase (40 gp).


Social Check DCs


Alvyn Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. He is portly but not overly obese. He has styled his chestnut hair well, parting it to the left. He has brown eyes and a blue hat with a pastel feather.

Personality: He is calm most of the time but flees social interaction. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Flaws: Shy, Disease, Insomniac. Bonds: Adventurer. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Alvyn Scheppen, Male Gnome Paladin 7
Small (3'4") Gnome, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 66 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)10 (+0) 15 (+2)12 (+1)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Cooper, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears light armors faded through time and improper care. Her hair, while still mostly brown, has prominent grey streaks. Her fierce brown eyes like to dwell on things.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born into a rich family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Elven compassion; and she has money and likes to spend it

Ideals: Gifted, Fighting. Flaws: Racist. Bonds: Rich. Occupation: Slave Trader

Voice: Dutch accent

Attributes [hide]

Oriel Cooper, Female Human Aristocrat 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)9 (-1) 14 (+2)13 (+1)
Skills Medicine +5, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: Just what you see.


Social Check DCs

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