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NPC Generator

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Advanced [show]


Odo Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He carries with him a set of warhammers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears his red hair up. His eyes are gray.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Odo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Military. Occupation: Tanner

Voice: Smooth and feminine

Attributes [hide]

Odo Pinkerton, Male Human Druid 11
Medium (5'3") Human, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)15 (+2) 12 (+1)6 (-2)
Skills Arcana +6, Persuasion +2
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shax Ideal, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who wears a simple burlap shirt and baggy pants. She conceals her greataxe with her veritable burlap sack of a shirt, she is not a threatening figure. She wears a small hat to cover her moderate length white hair. She wears round tiny glasses practically rammed into her face.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 15 years.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Military, Job. Occupation: Cook

Voice: Can't modulate volume

Attributes [hide]

Shax Ideal, Female Tiefling Paladin 12
Medium (6'0") Tiefling, Chaotic Good (CR 12)
Armor Class 12
Hit Points 94 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 2000 gp. 1 Minor magic item.


Social Check DCs


Millicent Denholm, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears brown leather gloves, a brown jacket, and tight pants. Her long golden hair reaches down to her waist. Her hazel eyes are slightly larger than normal.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is frequently practicing swordplay.

History: Her father raised her in a mountain cabin. Millicent liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Due to her spouse's obsession with being a Junk Dealer they were divorced and she won custody of their daughter. She worked as a Barkeep, and she later adopted a second daughter.

Motivation: She's repulsed by the PC; and several ex partners dislike her way of doing things and want revenge

Flaws: Antagonistic. Bonds: Enemies, Military, Nature, Family. Occupation: Barkeep

Voice: Whispers

Attributes [hide]

Millicent Denholm, Female Human Druid 2
Medium (5'7") Human, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adam Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a slight overbite and is overall scrawny. His blonde hair is thinning but still full. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adam is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. There was a wharf not far from home where he often wandered off to fish. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and to be a brewer again

Ideals: Justice. Flaws: Disease. Bonds: Poor, Immigrant, Nature. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Adam Othronus, Male Half-Elf Adept 12
Medium (5'9") Half-Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 58 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)9 (-1) 16 (+3)15 (+2)
Skills Insight +7, Stealth +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 300 pp. Obsidian (4 gp). Lapis lazuli (4 gp). Golden yellow topaz (200 gp). Brown diamond (2000 gp). Banded agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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