Nemeia Brilliance, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman wears light armors faded through time and improper care. Her purple hair is heavily combed to the left. She wears round tiny glasses practically rammed into her face.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Animals are drawn to her, and she is able to talk to them.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. After a long history of fighting, Nemeia and her spouse have recently divorced.
Motivation: Expand her business.
Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: In love. Occupation: Doctor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 3 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 5 (-3) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 600 gp. Freshwater pearl (6 gp).
Trail Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of longbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His long gray fur is drawn into a two foot long braid. This amber eyed northerner is not easily forgotten.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his poetry dream.
Motivation: Many giants want him driven away; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Entrepeneur, Fighting, Artistic. Flaws: Shy. Bonds: Enemies. Occupation: Miller
Voice: Sore throat, cough
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 83 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Abyssal
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
Possessions: 40 pp. Iolite (20 gp). Alexandrite (800 gp). Iolite (20 gp). Moonstone (20 gp). Blue star sapphire (1400 gp). Peridot (20 gp). Freshwater pearl (16 gp). Azurite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nazdûg Fulton, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses like a well dressed Barkeep does. He has moderate length golden hair. His amber eyes dart from person to person to random spaces in the air.
Personality: He is happy with his job as a Barkeep. He turns his eye from what people do, preferring to live and let live. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He got into the Barkeep business at a young age. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and to reunite with his old friends
Ideals: Artistic. Bonds: Job, Criminal record, Adventurer. Occupation: Barkeep
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 63 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 18 (+4) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 |
Possessions: 800 gp. Eye agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dûgza Tattersall, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is dressed in earthy colors with a white and red handkerchief worn on his right side. His white hair is drawn into a tight pony tail with a skull scrunchie. He has gleaming, smiling gray eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. Dûgza enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. He has never given up on his singing dream.
Motivation: To prove his worth to the world; and wants to work out more often
Ideals: Athletic, Optimist, Gifted, Artistic. Flaws: Hedonist, Impulsive. Occupation: Cook
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 9)
Armor Class 13
Hit Points 49 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 16 (+3) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1400 gp. Deep blue spinel (500 gp). Black star sapphire (400 gp). Violet garnet (500 gp). Black star sapphire (400 gp). Pink pearl (60 gp). Brown-green garnet (60 gp). Malachite (11 gp).
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Their contribution stands as a beacon of hope for all adventurers!


