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NPC Generator

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Seed

Advanced [show]


Zedaar Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears bulky black painted plate armor. He has wavy scarlet crest. His otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has all his life been fascinated with poetry.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He has never given up on his poetry dream.

Motivation: To be a Detective again.

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Job. Occupation: Blacksmith

Voice: Slurs words

Attributes [hide]

Zedaar Phrahdrandon, Male Dragonborn Monk 1
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)13 (+1) 9 (-1)14 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 20 gp. 1 Simple lock.


Social Check DCs


Kite Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a pastel feathered hat and pastel clothes. His fur is orange and curly. His hazel eyes are passionate and lively.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To pay off his debts; and his relatives are trying to arrange a marriage

Ideals: Artistic, Entrepeneur. Flaws: Mundane. Bonds: Family, Debt. Occupation: Interpreter

Voice: Pronounces difficult words wrong

Attributes [hide]

Kite Of Dragons, Male Tabaxi Expert 10
Medium (5'0") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 53 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Performance +5, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Trym Mitchell, Male Human [Permalink]

Personal [hide]

Description: An older man who wears very tight pants and wife beaters, though occasionally he sports a grey coat, he is not a threatening figure. His chestnut hair is styled in orderly dreadlocks. His eyes are likewise blue.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Trym hails from a village terrorized by dire rats. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Has a crush, Enemies, Rich. Occupation: Crown-heir

Voice: American accent

Attributes [hide]

Trym Mitchell, Male Human Monk 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)9 (-1) 11 (+0)15 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 700 sp.


Social Check DCs


Skog Beverly, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. His moppish red hair is in a traditional bowl cut. He has gray eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Cartwright, his father struggled to pay the bills. Skog was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Skog decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is searching for what he claims is his rightful reward.

Motivation: He is currently in port desperately looking for someone to get him out; and he desires power and/or immortality

Flaws: Depressed. Bonds: Adventurer, Slave, Poor, Criminal record. Occupation: Sellsword

Voice: Speaks fast with a slight lisp

Attributes [hide]

Skog Beverly, Male Half-Orc Warrior 3
Medium (5'11") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)9 (-1) 14 (+2)9 (-1)
Skills Acrobatics +4, Athletics +6
Senses Passive Perception 12
Languages Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +6

Possessions: 2900 sp. Golden pearl (150 gp). Alexandrite (500 gp).


Social Check DCs

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