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NPC Generator

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Advanced [show]


Crampernap Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has a very tight haircut. He has brown eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great joy in being the best Mercenary in town.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He struck the Mercenary job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Mercenary

Voice: Creaky witch voice

Attributes [hide]

Crampernap Pilwicken, Male Gnome Commoner 3
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)12 (+1) 8 (-1)17 (+3)
Skills Animal Handling +1, Deception +5
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Trey Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'6" eastern man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His tied-back hair is white. His gray eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Shepherd business at a young age. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He struck the Shepherd job and began his own company from there.

Motivation: An old rival family wants him found.

Ideals: Optimist. Flaws: Secretive. Bonds: Job, Family. Occupation: Shepherd

Voice: Scottish accent

Attributes [hide]

Trey Connors, Male Half-Elf Wizard 4
Medium (5'6") Half-Elf, Lawful Evil (CR 4)
Armor Class 9
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)15 (+2) 16 (+3)9 (-1)
Skills Deception +1, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 500 gp.


Social Check DCs


Anverth Munggen, Male Gnome [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he likes to wear ponchos typically of a light tan in addition to tight pants. He wears his auburn hair down. He has a dull look in his gray eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken from his home at a very young age. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is unsatisfied with his job; and he's looking for his big break

Ideals: Professionalism. Flaws: Disease. Bonds: Slave, Adventurer, Job. Occupation: Scribe

Voice: Soft and melodious

Attributes [hide]

Anverth Munggen, Male Gnome Sorcerer 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)17 (+3) 15 (+2)14 (+2)
Skills Medicine +4, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Sylvan, Halfling
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 45000 sp.


Social Check DCs


Tervaround Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman dresses like a well dressed Slave Trader does. Her chestnut hair is slicked back into a classic pompadour. Her hazel unseeing eyes seem to look past you.

Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She also has developed a complete distrust of the Mortician profession.

History: Tervaround was born in the north. At a young age she loved to build and create. Tervaround was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tervaround decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: Balancing her hectic life and new Slave Trader responsibilities is difficult.

Ideals: Persistence. Flaws: Disease, Racist. Bonds: Job, Criminal record. Occupation: Slave Trader

Voice: Nasally tone

Attributes [hide]

Tervaround Miggledy, Female Gnome Adept 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 14 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)9 (-1) 8 (-1)11 (+0)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 23000 cp.


Social Check DCs

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