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NPC Generator

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Advanced [show]


Emma Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a faded coat and loose pants complete with deerstalker hat. With wild blonde hair. She wears a mask on her face.

Personality: She is extraordinarily eccentric. She takes great joy in being the best Jeweler in town.

History: She was born several months after her father was called into army service. Brilliant and gifted she never wanted to apply herself. She tends to her Jeweler job now, and dutifully fulfills any obligations she has.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and wants to open a new tavern

Ideals: Gifted. Flaws: Insane. Bonds: Job, Military, Debt. Occupation: Jeweler

Voice: Speaks with a cold

Attributes [hide]

Emma Ilphelkiir, Female Half-Elf Bard 5
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 10 (+0)11 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 40000 cp. Amethyst (90 gp). Lapis lazuli (8 gp). Azurite (8 gp).


Social Check DCs


Felosial Remein, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears yellow leather gloves, a yellow jacket, and tight pants. She carries with her a set of rapiers, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her moppish chestnut hair is in a traditional bowl cut. Her eyes, though not visible through her cowl, are brown.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born blind and as such lacked many opportunities for work. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and she's repulsed by the pc

Ideals: Fighting. Flaws: Shy, Antagonistic, Disease. Bonds: Adventurer. Occupation: Spy

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Felosial Remein, Female Half-Elf Adept 5
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)16 (+3) 14 (+2)13 (+1)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Goblin, Ignan, Aquan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 700 gp. Jade (80 gp). Moss agate (10 gp). Banded agate (10 gp). Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Xanaphia Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a tan armored body suit, with a simple violet line shooting up and back down. Her golden hair is kept up in a ponytail inside a feathered hat. Her brown eyes lackadaisically let the world flow into them.

Personality: She is fixated on the number 73. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Xanaphia hails from a village terrorized by orcs. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was granted divine powers by her dying brother.

Motivation: Doesn't want to be a Spice Merchant and was forced into it by her family; and someone believes her a fraud

Ideals: Gifted. Flaws: Insane. Bonds: Enemies, Family. Occupation: Spice Merchant

Voice: Speaks with a cold

Attributes [hide]

Xanaphia Arnuanna, Female Elf Ranger 2
Medium (5'4") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)17 (+3) 6 (-2)12 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 8
Languages Common, Elven, Giant, Goblin, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 gp. 1 Magnifying glass.


Social Check DCs


Geoffrey Reid, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has dyed his greying golden hair a little too much giving a sharp golden color. His face is covered beneath a completely black helmet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He works hard and plays hard.

History: He was born in the west. A few years later when the south was not economically sound they moved to his current location. He has recently gotten a pet goose that steals things from people.

Motivation: He seems to be bored by most things; and he is a bit of a kleptomaniac

Flaws: Shy, Hedonist, Mundane. Bonds: Immigrant, Criminal record. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Geoffrey Reid, Male Human Commoner 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs

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