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Advanced [show]


Cumpen Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her greataxe with her veritable burlap sack of a shirt. She has auburn hair. Her green eyes are slightly larger than normal.

Personality: She acts crazy and hedonistic. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born several months after her father was called into army service. She made a point of taking high paying jobs and getting most of it up front. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To be a Interpreter again; and regain custody of her daughter

Flaws: Hedonist. Bonds: Adventurer, Military, Family, Job. Occupation: Butcher

Voice: Sounds elderly

Attributes [hide]

Cumpen Boondiggles, Female Gnome Adept 9
Small (3'0") Gnome, Neutral Evil (CR 9)
Armor Class 13
Hit Points 68 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)6 (-2) 12 (+1)15 (+2)
Skills Insight +4, Nature +1
Senses Passive Perception 11
Languages Gnome
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 200 pp.


Social Check DCs


Tricking Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'11" and muscular, this southern woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears a Stetson hat to cover her moderate length white fur. She wears crescent spectacles with a black brim.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born the only child of a wealthy merchant. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Entrepeneur, Athletic. Flaws: Racist, Insane. Bonds: Criminal record. Occupation: Shepherd

Voice: Dutch accent

Attributes [hide]

Tricking Of Ale, Female Tabaxi Sorcerer 4
Medium (5'11") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Ralf Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a violet and black robe with the hood down. He carries a battered greatsword and tarnished scythe as well. His chestnut hair is knotted and matted. He has gleaming, smiling amber eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born to a pair of adventurers, Ralf grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ralf took refuge in the large cave and found the beat up scythe and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Ralf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Fighting, Passionate. Bonds: Enemies, Adventurer, Nature. Occupation: Bookbinder

Voice: Speaks with lips pursed

Attributes [hide]

Ralf Sylvaranth, Male Half-Elf Aristocrat 15
Medium (5'0") Half-Elf, Neutral Good (CR 15)
Armor Class 11
Hit Points 71 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)15 (+2) 11 (+0)9 (-1)
Skills Perception +5, Stealth +6
Senses Passive Perception 16
Languages Common, Elven, Auran, Terran
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2

Possessions: 7000 gp. Jade (90 gp). Sard (60 gp). White pearl (90 gp). Tiger eye turquoise (4 gp). Obsidian (4 gp). White pearl (90 gp). Black pearl (1100 gp). Moonstone (60 gp). Alexandrite (1100 gp). Chalcedony (60 gp). Malachite (4 gp). Sardonyx (60 gp). Chalcedony (60 gp). Star rose quartz (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Loopmottin Munggen, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears tight fighting clothing, which leaves very little to the imagination. Her hair is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: A deeply religious woman she believes everything happens for a reason. She also is a firm believer in the womanly ideal.

History: Loopmottin lived on a farm with her mother, near the main road leading to a nearby town. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Loopmottin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Fighting. Flaws: Impulsive. Bonds: Religious, Family, Rich. Occupation: Barber

Voice: Sore throat, cough

Attributes [hide]

Loopmottin Munggen, Female Gnome Druid 2
Small (3'1") Gnome, Neutral Evil (CR 2)
Armor Class 8
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 17 (+3)8 (-1) 14 (+2)6 (-2)
Skills Acrobatics -1, Religion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 170 gp.


Social Check DCs

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