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Pijjirik Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver crest is smooth and relatively long. His eyes are gold and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was born the only child of a wealthy merchant. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to work out more often; and doesn't want to be a engraver and was forced into it by his family

Ideals: Athletic, Joker, Artistic, Entrepeneur. Bonds: Family. Occupation: Engraver

Voice: Smoker's lung

Attributes [hide]

Pijjirik Ophinshtalajiir, Male Dragonborn Bard 9
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 9
Hit Points 42 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)15 (+2) 8 (-1)15 (+2)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gilthur Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. Beneath his clothing is a huge mess of scar tissue. His brown hair is thinning but still full. His amber eyes peer out from beneath his small brown hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Gilthur grew up listening to his father's many stories. His family was turned out during the war. He and his family wandered north to less war torn lands. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Antagonistic, Hedonist, PTSD. Bonds: Slave, Adventurer. Occupation: Miner

Voice: Scratchy, weak

Attributes [hide]

Gilthur Aranore, Male Dwarf Commoner 12
Medium (4'2") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 52 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +7, Persuasion +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +6

Possessions: 22000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cairn Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. He wears a Stetson hat to cover his moderate length black hair. His gold eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the south. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Someone believes him a fraud; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Disease. Bonds: In love, Immigrant, Enemies. Occupation: Mortician

Voice: Uses sign language

Attributes [hide]

Cairn Hurt, Male Tiefling Ranger 2
Medium (6'4") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)12 (+1) 15 (+2)16 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Aramil Hanes, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He carries with him a set of swords on his belt, each one with a topaz on the hilt. He keeps his silver hair in a pixie cut. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a brothel owner, Aramil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aramil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise his children well; and doesn't want to be a slave trader and was forced into it by his family

Ideals: Fighting. Flaws: Forgetful. Bonds: Family, Mentor. Occupation: Slave Trader

Voice: Rolls R's

Attributes [hide]

Aramil Hanes, Male Half-Elf Druid 5
Medium (5'1") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)15 (+2) 15 (+2)14 (+2)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 100 pp.


Social Check DCs

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