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NPC Generator

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Advanced [show]


Thomas Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears violet painted combat armor at almost all times. His blonde hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently the stress of being a Adventurer has made it difficult for him to sleep.

Motivation: To be a Sculptor again.

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Job. Occupation: Adventurer

Voice: Russian accent

Attributes [hide]

Thomas Zhanini, Male Half-Elf Adept 6
Medium (4'9") Half-Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 16 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)17 (+3) 12 (+1)14 (+2)
Skills Acrobatics +5, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Auran, Druidic, Terran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Berkeley, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he is well dressed, constantly wearing a brown suit, white shirt, and red tie. His red hair is kept up in a ponytail inside a small hat. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his father.

History: Born in the south his family was never financially stable. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Adventurer, Family. Occupation: Hunter

Voice: High pitched and raspy

Attributes [hide]

Anselm Berkeley, Male Human Bard 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)17 (+3) 7 (-2)11 (+0)
Skills Insight +0, Investigation +5
Senses Passive Perception 8
Languages Common, Aquan, Giant, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 300 gp.


Social Check DCs


Quillathe Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She tends to wear a large blue jacket. Her hair is greying and her face has many wrinkles. Her violet eyes dart from person to person.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: The child of eastern immigrants she idolized her father. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has been saving her money to try and buy her sister's freedom.

Motivation: Several ex partners dislike her way of doing things and want revenge; and to unite with her sister

Ideals: Impeccable. Flaws: PTSD. Bonds: Family, Immigrant, Enemies. Occupation: Mortician

Voice: Gruff and masculine

Attributes [hide]

Quillathe Xistsrith, Female Elf Ranger 5
Medium (5'5") Elf, True Neutral (CR 5)
Armor Class 14
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills History +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs


Adelard Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears bulky grey painted plate armor. He has a small bristly mustache and wavy silver hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Dyer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Dyer like his father before him.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Job. Occupation: Dyer

Voice: Slow speaker

Attributes [hide]

Adelard Tewksbury, Male Human Expert 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 500 sp. 1 Chain shirt.


Social Check DCs

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