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Orsik Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey cloak and cross-gartered green stockings. His hair, while still mostly silver, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the south to a Guard, Orsik learned a great deal about his mother's area of expertise. He found a children's book about a Dwarf Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Seamstress, but doesn't like to broadcast it.

Motivation: He feels threatened by others; and sabotage a competitor

Ideals: Impeccable. Flaws: Fearful. Bonds: Immigrant, Job, Adventurer. Occupation: Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Orsik Eversharp, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 9000 cp. A pair of silk slippers encrusted with tiny pearls. (170 gp). An abacus with copper, silver and gold markers (170 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Bagga Tindall, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a small bristly mustache and wavy black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He would rather hide behind his crafts than deal with other people.

History: The child of eastern immigrants he idolized his mother. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: To get a good night's sleep; and he has decided he is irredeemable

Ideals: Philantrophist, Artistic. Flaws: Insomniac, Shy. Bonds: Immigrant, Criminal record. Occupation: Architect

Voice: Draws out vowels

Attributes [hide]

Bagga Tindall, Male Half-Orc Rogue 13
Medium (6'7") Half-Orc, True Neutral (CR 13)
Armor Class 9
Hit Points 72 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)8 (-1) 11 (+0)13 (+1)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2

Possessions: 400 pp. Amethyst (160 gp). Golden yellow topaz (1400 gp). Onyx (30 gp). Black opal (400 gp). Azurite (6 gp). Hematite (6 gp). Jet (160 gp). Jacinth (7000 gp). Red-brown spinel (160 gp). Chalcedony (30 gp). Black star sapphire (400 gp). Golden yellow topaz (1400 gp).


Social Check DCs


Zaffrab Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor. He is muscular with a powerful set of arms. He has done his best to style his golden hair to look like a famous performer. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Zaffrab is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Zaffrab is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Zaffrab was born in the east. At a young age he loved to build and create. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Doesn't want to be a Sailor and was forced into it by his family; and he would like to get married and retire

Ideals: Extrovert, Persistence. Bonds: Family, Rich, Has a crush. Occupation: Sailor

Voice: Spits and sputters

Attributes [hide]

Zaffrab Horcusporcus, Male Gnome Paladin 1
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)16 (+3) 14 (+2)11 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Goblin, Auran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 cp.


Social Check DCs


Vadania Thompson, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is constantly adorned with expensive silk clothing, often dyed in bright violet and tan, and wears rings and necklaces with large, colorful gems. She keeps her long auburn hair kept up in a rat tail. She wears large thick round spectacles.

Personality: She has always had a great fascination with Elven culture. She receives visions of the future at random moments

History: She was raised in a white middle class family as the only child. After coming to the age of reason, Vadania took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To unite with her sister; and to reunite with her absent mother

Ideals: Gifted. Flaws: Racist, Mundane. Bonds: Rich, Family. Occupation: Beggar

Voice: Hard of hearing, loud

Attributes [hide]

Vadania Thompson, Female Half-Elf Paladin 3
Medium (5'4") Half-Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)12 (+1) 9 (-1)16 (+3)
Skills Intimidation +5, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs

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