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NPC Generator

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Advanced [show]


Pikar Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: A 3'3" northern man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair and beard is wavy and long. His green eyes dart from person to person to random spaces in the air.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Pikar lived on a farm with his mother, near the main road leading to a nearby town. Pikar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has passion for adventuring and risk.

Ideals: Justice. Bonds: Adventurer, Rich, Family, Nature. Occupation: Stylist

Voice: Russian accent

Attributes [hide]

Pikar Honeypot, Male Halfling Bard 3
Small (3'3") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 16 (+3)11 (+0) 11 (+0)8 (-1)
Skills Athletics -1, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Yebe Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a tan and green robe with the hood down. With wild auburn hair. Her gray eyes lackadaisically let the world flow into them.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a very good compulsive liar and kleptomaniac.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She used her abilities to trick people and travel the world for free.

Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Criminal record, Military. Occupation: Healer

Voice: Uses sign language

Attributes [hide]

Yebe Miggledy, Female Gnome Aristocrat 4
Small (3'0") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 18 (+4)13 (+1) 9 (-1)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 17000 sp.


Social Check DCs


Shaena Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses in red turtlenecks beneath a violet coat with white slacks. She has slicked back chestnut hair. Her eyes, though not visible through her cowl, are brown.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is obsessed with a lost civilization.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She was taken from her home at a very young age. She inherited the family business which she has now maintained for 3 years.

Motivation: Further expansion of business.

Ideals: Artistic. Bonds: Job, Adventurer, Slave. Occupation: Servant

Voice: Spits words with contempt

Attributes [hide]

Shaena Warmwater, Female Halfling Aristocrat 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)12 (+1) 15 (+2)16 (+3)
Skills Insight +5, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. Coral (160 gp). Smoky quartz (30 gp). 1 Minor magic item.


Social Check DCs


Emeny Winterbourne, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She has a large grey mantle and cape that has been intricately interwoven into her brown robe. She has styled her red hair well, parting it to the left. She wears a mask on her face.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a font of random trivia from the lore and stories she has discovered

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Baker. She has built up a small fortune and can afford her own way.

Motivation: She feels threatened by others; and expand her business

Ideals: Logical. Flaws: Cynical, Fearful. Bonds: Rich, Job. Occupation: Baker

Voice: Sounds elderly

Attributes [hide]

Emeny Winterbourne, Female Human Druid 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)11 (+0) 8 (-1)12 (+1)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs

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