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NPC Generator

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Advanced [show]


Bertram Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing the road beaten gear of a warrior. His blonde hair is braided into rings. His gray eyes lackadaisically let the world flow into them.

Personality: He is irascible and easily irritated. He also has developed a complete distrust of the Performer profession.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents enrolled him in a Monk school at a young age so that he could practice his necromantic talents. He's also a talented Performer, but doesn't like to broadcast it.

Motivation: To find somewhere to settle down; and he is content

Ideals: Fighting, Gifted. Flaws: Antagonistic, Mundane. Bonds: Job, Slave. Occupation: Adventurer

Voice: Spits words with contempt

Attributes [hide]

Bertram Hilltopple, Male Halfling Monk 3
Small (2'11") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)12 (+1) 12 (+1)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Grai Hallewell, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a well pressed and immaculate suit (or dress). Her tied-back hair is white. She is baby faced.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: The child of a Tanner, who enjoyed hunting, Grai was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Grai took refuge in the large cave and found the beat up flail and armor she uses now. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Sensitive, Secretive. Bonds: Nature, Adventurer, Job. Occupation: Junk Dealer

Voice: Middle-eastern accent

Attributes [hide]

Grai Hallewell, Female Half-Orc Warrior 7
Medium (5'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 8
Hit Points 31 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)7 (-2) 11 (+0)8 (-1) 13 (+1)5 (-3)
Skills Insight +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +1 / 2d8-2, Grapple +5

Possessions: 300 gp.


Social Check DCs


Himo Klein, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has a long red beard with little hanging trinkets. His eyes, though not visible through his cowl, are hazel.

Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the south to a Mortician, Himo learned a great deal about his mother's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Job, Nature. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Himo Klein, Male Half-Elf Bard 4
Medium (5'5") Half-Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)13 (+1) 7 (-2)6 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 8
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 11000 sp.


Social Check DCs


Trym Ainsley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears a grey tunic with green highlights, and long blue pants that bunch up around his shoes. His blonde hair is braided into rings. His green eyes are passionate and lively.

Personality: Trym wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of a Slave Trader, who enjoyed hunting, Trym was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Doesn't want to be a Shepherd and was forced into it by his family; and to unite with his brother

Ideals: Disciplined, Philantrophist. Flaws: Antagonistic. Bonds: Nature, Family. Occupation: Shepherd

Voice: Soft and melodious

Attributes [hide]

Trym Ainsley, Male Human Bard 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)14 (+2) 9 (-1)11 (+0)
Skills Animal Handling +1, History +4
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 200 sp.


Social Check DCs

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