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NPC Generator

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Advanced [show]


Melech Peace, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fine chain shirt which he covers with black colored cloaks and clothing. His brown hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He inherited the family business which he has now maintained for 15 years.

Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Insane. Bonds: Job, Immigrant, Adventurer. Occupation: Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Melech Peace, Male Tiefling Expert 5
Medium (5'11") Tiefling, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)9 (-1) 14 (+2)13 (+1)
Skills Investigation +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 4000 sp. Lapis lazuli (8 gp). Emerald (1400 gp). Aquamarine (200 gp).


Social Check DCs


Ogg Harley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black costume with the symbols of magic on his torso. He wears his golden hair down. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is used to getting what he wants. In part because he is a meticulous planner.

History: A powerful necromancer made him what he is. Like his mother and his sister before him, after school he went straight into learning to become a Barkeep. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern

Ideals: Professionalism, Impeccable. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Barkeep

Voice: Cold and demanding tone

Attributes [hide]

Ogg Harley, Male Half-Orc Fighter 7
Medium (5'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)12 (+1) 9 (-1)9 (-1)
Skills Stealth +5, Survival +2
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has done his best to style his white hair to look like a famous performer. His fierce hazel eyes like to dwell on things.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the west to a Servant, Peter learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He tends to his Servant job now, and dutifully fulfills any obligations he has.

Motivation: To be a Baker again; and balancing his hectic life and new servant responsibilities is difficult

Ideals: Professionalism, Athletic. Bonds: Poor, Adventurer, Job. Occupation: Servant

Voice: Uses lots of figures of speech

Attributes [hide]

Peter Sherman, Male Half-Elf Commoner 7
Medium (5'3") Half-Elf, Neutral Good (CR 7)
Armor Class 11
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5

Possessions: 30 pp. Smoky quartz (80 gp). Zircon (80 gp). 1 Minor magic item.


Social Check DCs


Darrak Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man has a large brown mantle and cape that has been intricately interwoven into his black robe. He wears his hair in dreadlocks. His gray eyes dart from person to person.

Personality: Darrak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and an old rival family wants him found

Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Family, Immigrant. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Darrak Rumnaheim, Male Dwarf Ranger 12
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 98 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)14 (+2) 17 (+3)11 (+0)
Skills Investigation +6, Religion +6
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Terran
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 200 pp. Iolite (70 gp). Zircon (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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