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NPC Generator

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Advanced [show]


Ombul Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a robe, a symbol of the four houses of cards around his neck, and a trident on his belt. He has moderate length black hair. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Ombul embodies much of what other species detest in the Halflings. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: A rival would like him out of the picture.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Slave, Criminal record, Job. Occupation: Navigator

Voice: Soft and melodious

Attributes [hide]

Ombul Goldfound, Male Halfling Ranger 6
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 16
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 15 (+2)11 (+0) 16 (+3)16 (+3)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 600 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp).


Social Check DCs


River Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a faded coat and loose pants complete with Stetson hat. Her fur is short and red. Her amber eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, River embodies much of what other species detest in the Tabaxis. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born the only child of a wealthy merchant. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. By chance she met her sister recently and the two have been together since.

Motivation: Doesn't want to be a Weaver and was forced into it by her family; and she has money and likes to spend it

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Weaver

Voice: Australian accent

Attributes [hide]

River Moon, Female Tabaxi Cleric 10
Medium (5'9") Tabaxi, Lawful Neutral (CR 10)
Armor Class 9
Hit Points 79 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)12 (+1) 10 (+0)16 (+3)
Skills Intimidation +7, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 110 pp.


Social Check DCs


Trey Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of lances on his belt, each one with a amber on the hilt. He wears his hair in dreadlocks. His green eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also is a firm believer in the manly ideal.

History: He was born to loving parents in a slum to the south. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Fighting, Artistic. Flaws: Antagonistic, Impulsive. Bonds: Poor. Occupation: Jeweler

Voice: Strong lisp

Attributes [hide]

Trey Beitz, Male Human Barbarian 1
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)11 (+0) 17 (+3)17 (+3)
Skills History +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Banded agate (14 gp).


Social Check DCs


Vonana Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she tends to wear a brown poncho over her likewise colored trousers and shirt. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes lackadaisically let the world flow into them.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born blind and as such lacked many opportunities for work. She has had some formal writing training, and achieved minor success. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To be a Detective again; and further expansion of business

Ideals: Artistic. Flaws: Disease. Bonds: In love, Nature, Job. Occupation: Barkeep

Voice: Speaks like tongue is numb

Attributes [hide]

Vonana Rumnaheim, Female Dwarf Fighter 12
Medium (3'10") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 64 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)18 (+4) 16 (+3)12 (+1)
Skills Insight +7, Investigation +8
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Sylvan, Draconic, Terran
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 2000 gp. Deep blue spinel (200 gp). Fiery yellow corundum (1400 gp). Tiger eye turquoise (12 gp). Chalcedony (30 gp). Sard (30 gp). Alexandrite (200 gp). Zircon (30 gp). Clear bright green emerald (3000 gp). Tourmaline (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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