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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Williamina Drover, Female Half-Elf [Permalink]

Personal [hide]

Description: She usually wears her violet robe and has her shortbow always slung over her shoulder. Her hair is greying and her face has many wrinkles. Her eyes are likewise green.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with finding treasure.

History: She was raised in a mountains tribe. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now travels the world, in search of power and loot.

Motivation: She is not mentally stable, and does not behave rationally; and she has passion for adventuring and risk

Flaws: Antagonistic, Insane. Bonds: Adventurer, Nature, Rich. Occupation: Seamstress

Voice: Gruff and masculine

Attributes [hide]

Williamina Drover, Female Half-Elf Cleric 10
Medium (4'11") Half-Elf, Chaotic Good (CR 10)
Armor Class 9
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)15 (+2) 14 (+2)17 (+3)
Skills Arcana +6, Investigation +6
Senses Passive Perception 12
Languages Common, Elven, Terran, Goblin
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: Coral (140 gp).


Social Check DCs


Uraim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Bellfounder does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'2" when asserting himself. His chestnut hair is braided into rings. His eyes, though not visible through his cowl, are blue.

Personality: He likes to make people angry or surprised. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small desert village. He was an apprentice working in his mother's forge. He now spends his time doing works of charity.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new bellfounder responsibilities is difficult

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Bellfounder

Voice: Speaks with a cold

Attributes [hide]

Uraim Aranore, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 14 (+2)14 (+2) 14 (+2)8 (-1)
Skills Animal Handling +4, Athletics +1
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1600 sp.


Social Check DCs


Theobald Milton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and very much looks the part of a Hunter. He keeps his golden hair in a pixie cut. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He comes from a rich western family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He'd like to take his coworkers down a peg; and seeks redemption

Flaws: Addict, Antagonistic. Bonds: Job, Criminal record, Rich. Occupation: Hunter

Voice: Stutters

Attributes [hide]

Theobald Milton, Male Human Warrior 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)12 (+1) 8 (-1)10 (+0)
Skills Athletics +4, Religion +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Richard Law, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is cut short. His violet unseeing eyes seem to look past you.

Personality: He is fixated on the number 41. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was always a brilliant, if unscrupulous mind. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Logical. Flaws: Disease, Insane. Bonds: Slave. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Richard Law, Male Human Warlock 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Arcana +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 60 gp. Obsidian (7 gp). 1 Masterwork studded leather.


Social Check DCs

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