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NPC Generator

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Advanced [show]


Susannah Nailo, Female Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'9" and wears a tight fitting yellow shirt and pants. Her white hair is slicked back into a classic pompadour. She wears large thick round spectacles.

Personality: She is fixated on the number 22. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born in a small village she learned the ways of the warrior from her mother. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Guard job now, and dutifully fulfills any obligations she has.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable, Fighting. Flaws: Insane. Bonds: Job. Occupation: Guard

Voice: Middle-eastern accent

Attributes [hide]

Susannah Nailo, Female Half-Elf Aristocrat 4
Medium (4'9") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Acrobatics +3, History +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Five Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who tends to wear a brown poncho over his likewise colored trousers and shirt, he is not a threatening figure. His fur is yellow and curly. His copper eyes are passionate and lively.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Five hails from a village terrorized by giants. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Nothing but the best is good enough for him; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Opinionated, Logical, Impeccable. Bonds: Enemies, Adventurer. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Five Of Ebony, Male Tabaxi Commoner 7
Medium (6'0") Tabaxi, Neutral Good (CR 7)
Armor Class 14
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Investigation +5, Survival +4
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4

Possessions: Black pearl (1500 gp). Sardonyx (20 gp).


Social Check DCs


Kyle Murphy, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a violet shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He wears his white hair down. His violet eyes peer out from beneath his broad violet hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His mother raised him in a mountain cabin. Kyle liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: He loathes his own lifestyle; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Job, Nature. Occupation: Fortune-teller

Voice: Smoker's lung

Attributes [hide]

Kyle Murphy, Male Half-Elf Expert 8
Medium (5'2") Half-Elf, Neutral Good (CR 8)
Armor Class 12
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Adelaide Heiser, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her black hair is drawn into a tight pony tail with a dagger scrunchie. Her violet eyes are slightly larger than normal.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She always tries to repair and not replace. It was this mentality that drove her into the Marshal business.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: Wants to open a new tavern; and find a way to reverse the transformation of her brother

Ideals: Persistence, Gifted. Bonds: Job, Family. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Adelaide Heiser, Female Half-Elf Bard 1
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 17 (+3)15 (+2) 7 (-2)10 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 8
Languages Common, Elven, Aquan, Auran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: Just what you see.


Social Check DCs

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