Creega Harper, Female Half-Orc [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a fine chain shirt which she covers with white colored cloaks and clothing. She wears her brown hair down. Her green eyes lackadaisically let the world flow into them.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Creega grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Creega. She has worked as a Map Maker like her father before her.
Motivation: She doesn't get along with people that don't share her tastes; and she has decided she is irredeemable
Ideals: Impeccable. Flaws: Hedonist, Disease. Bonds: Criminal record, Job. Occupation: Map Maker
Voice: American accent
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 260 gp. Blue quartz (6 gp).
Liftrasa Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She carries with her a set of warhammers, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She keeps her golden hair in a flapper bob. She wears large thick round spectacles.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She never wears the same outfit twice, unless she absolutely has to.
History: She comes from a rich southern family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Locksmith work with an outfit from a few towns over. Locksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has built up a small fortune and can afford her own way.
Motivation: Sabotage a competitor; and money/treasure
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Locksmith
Voice: Farmer accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 61 (8d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Druidic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 3000 sp. Citrine (60 gp). Red-brown spinel (100 gp). Amethyst (100 gp).
Zûmug Wade, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears just a black suit. His brown hair is slicked back into a classic pompadour. His eyes are amber and he is always smoking a pipe.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to a criminal king-pin and mafia family He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Priest, but doesn't like to broadcast it.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Gifted, Opinionated. Bonds: Criminal record, Job, Adventurer. Occupation: Detective
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Zook Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He wears an entirely tan suit with grey socks and a vest with buckled shoes. He carries a battered spear and tarnished longbow as well. He wears his hair in dreadlocks. His brown eyes dart from person to person.
Personality: Overbrimming with self-confidence, Zook isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Impeccable, Artistic. Flaws: Racist. Bonds: Rich. Occupation: Bather
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 28 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!

