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NPC Generator

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Advanced [show]


Nithther Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black coat over a white low-cut shirt, and a Stetson hat upon his head. He carries a battered trident and tarnished glaive as well. His gold crest is slicked back into a classic pompadour. His gold eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.

History: The child of northern immigrants he idolized his mother. Nithther liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his dancing dream.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Fighting, Artistic. Bonds: Job, Immigrant, Nature. Occupation: Hunter

Voice: Irish accent

Attributes [hide]

Nithther Wystongjiir, Male Dragonborn Wizard 1
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)11 (+0) 15 (+2)13 (+1)
Skills Investigation +2, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 sp. 1 Chain shirt.


Social Check DCs


Tyna Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'11" when asserting herself. Her hair is short and brown. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a font of random trivia from the lore and stories she has discovered

History: Tyna was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She used her abilities to travel the world and help people.

Motivation: To share knowledge with the world; and she is wracked by social anxiety

Ideals: Philantrophist, Logical. Flaws: Insomniac, Fearful. Bonds: Poor. Occupation: Fortune-teller

Voice: Smooth and feminine

Attributes [hide]

Tyna Strongbones, Female Halfling Barbarian 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 43 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)8 (-1) 14 (+2)11 (+0)
Skills Investigation +2, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 8000 sp. 1 Small steel mirror. 1 Silk rope.


Social Check DCs


Loopmottin Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is typically in her Jeweler uniform. She sports black long hair. She has hazel eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born at the edge of vast island. Her father was a soldier and died while she was still young. Loopmottin was left her father's suit of armor and trained in its use and care. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She'd like to take her coworkers down a peg; and to find somewhere to settle down

Flaws: Shy, Mundane. Bonds: Job, Nature, Military. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Loopmottin Lingenhall, Female Gnome Expert 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 12 (+1)11 (+0) 7 (-2)11 (+0)
Skills Investigation +2, Stealth -1
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0

Possessions: 30 gp. 1 Banded mail.


Social Check DCs


Rurik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears light armors faded through time and improper care. His chestnut hair is cut jaggedly and amateurishly. He has a dull look in his gray eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the south to a Shoemaker, Rurik learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 11 years.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Philantrophist, Athletic. Flaws: Antagonistic. Bonds: Job. Occupation: Shoemaker

Voice: German accent

Attributes [hide]

Rurik Frostbeard, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 380 gp.


Social Check DCs

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